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Thread: Megaman Powered Up PSP Official thread

  1. Will the original NES Mega Man 1 be an unlockable in this game?

  2. Quote Originally Posted by Kev
    There are a scant few times I think American cover art gets changed for the better.

    Take Contra III, for instance...



    The one we all know and love/loathe. All macho and kinda cheesy, but laid out fairly nicely, and fairly representative of what's in store when you pop the game into your SNES...



    Here's the, um, Japanese version. The logo and the background are cool, and the poses are decent, but, um... the actual characters look, well... sissy. Lance looks like Kurt Russell and Ah-nuld had a child with one of them mutants from Total Recall, and then promptly smashed it's face with a baseball bat. And Bill looks like he's sitting on something phallic, like a curling iron. And likes it.

    This isn't the only example of this, but I think it's a pretty good one.
    contra was originally intended to be a love story.

  3. #63
    LOL ALIEN WARS!! Holy shit, we totally came out on top with that one. WOW.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  4. lol Wow, that Contra III box, is just....wowzers. The femmy guy in the lower part of the cover looks kinda like SNL's Chris Katan.

    Quote Originally Posted by Geen
    Although I agree with you on a whole that companies changing the Japanese box for an American audience, well, I don't quite see the difference between the American and Japanese boxes for Mario Sunshine. Here's a picture I found:



    As for Megaman, yeah, they should totally stick with that Japanese box. That Japanese box rocks.
    Hmmm. I'm sorry, I must have gotten my memory mixed up with a poster I saw for the game, or maybe it was a NP cover. Hmmmm. Anyways, my bad.

    Quote Originally Posted by GameFreak
    Will the original NES Mega Man 1 be an unlockable in this game?
    No word on that yet. It sure would be nice though, especially if you could use the level editor to make your own 8-bit map layouts. And whenever they make the inevitable Megaman 2 Powered Up, it'd definitely be even sweeter to have the original 8-bit rev included. Edit your own Metal man or Air man stage.
    Last edited by 1CCOSA; 27 Jan 2006 at 08:32 PM.

  5. i'll just wait 10/15 years for them to do a megaman powered up collection on some system. i guess capcom's probably gonna do the same with irregular hunter x.

  6. Keeping in mind that you can play as any of the robot bosses in the game, check out these awesome new pics:

    http://media.psp.ign.com/media/770/770345/imgs_1.html

    The demo on the MMX UMD was great, I am sold.

  7. The demo had me sold already, but the bosses being playable? Awesome. I absolutely can't wait for this. I never thought I'd actually encouraging Capcom to be doing MORE rereleases, but between this and the Maverick Hunter X series, it seems like they're finally putting some effort and some love into it. I still can't say enough good things about MHX. Can't wait to get my hands on Powered Up.

  8. Anyone who has played the Cutman demo knows both the "powered up" and classic layout offer a nice challenge. Jeremy Parish's new Retronaughts on MM Powered up confirms the overall game itself is as tough as ever. His opinion so far is that it's one amazing package of fan service. One gripe is that control and hit detection aren't quite as tight as they could be due to some "wonkiness" with the new 3D animations (i didn't have too much trouble with the demo's control myself outside of the old "sliding" he does on platforms after stopping). Also has some nice impressions of the level editor. Anyways, here are some cool tidbits:

    http://psp.1up.com/do/feature?cId=3148608

    Powered Up is a complete reimagining of the very first game, supervised by Inafune and digging deep into the series mythos. (Such as it is.)
    Oh yes -- and the ability to unlock and play as bosses.

    ......take them down with your normal blaster and Dr. Light can revert their programming to the good team, which allows you to play through the entire game as those characters... complete with unique dialogue.
    By and large, Powered Up seems to do the original Mega Man justice. The one missing element is a pixel-perfect port of the NES game... but apparently you can download 8-bit stages from Capcom's servers, so maybe there's no reason to complain.
    Last edited by 1CCOSA; 06 Mar 2006 at 09:45 PM.

  9. OK, this is worth a bump I think. Another recent 1up feature from Parish, this story is almost exclusively about the level editor. "Very simple to use, very addictive," only drawbacks are you cannot have more than one boss per custom stage and no way to import custom textures (due to copyright and uh, "other" issues):

    http://www.1up.com/do/previewPage?cId=3148604&did=1

    And as if playing as all the bosses wasn't cool enough, you can also play as Roll:



    Last edited by 1CCOSA; 07 Mar 2006 at 12:50 AM.

  10. oh my god.

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