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Thread: Megaman Zex DS

  1. Was the difficulty tweaked up for the USA release? I heard that the japanese version was pretty easy, but the USA version is pretty tricky at times, and I`m still just on normal.

  2. Quote Originally Posted by Finch View Post
    Jeremy Parish.

  3. Quote Originally Posted by Chux View Post
    The voice isn't removed... there was japanese spoken with english subs in the beginning.
    The japanese release had all dialogue in the game voiced.
    Quote Originally Posted by Contra View Post
    Was the difficulty tweaked up for the USA release? I heard that the japanese version was pretty easy, but the USA version is pretty tricky at times, and I`m still just on normal.
    It's just easy by Megaman standards, not other game standards. It doesn't have its balls cut off like recent Casltevanias, but it's non MMZ-grade brutalitiy, either.

    Quote Originally Posted by elfneedsfood View Post
    Part of me likes this game. The other part wishes that you could just select a level instead of them being all connected like they are. I don't know. The game is good, but I don't really like the way it's set up.
    You can still play the levels out of order after the first few missions. It opens up like a normal Megaman game, don't worry.

  4. Quote Originally Posted by Frogacuda View Post
    You can still play the levels out of order after the first few missions. It opens up like a normal Megaman game, don't worry.
    That's not really what I meant.
    Quote Originally Posted by MarkRyan View Post
    Just wish I didn't have to search a rubbish-layout map to find actual levels. Who's idea was this crap?
    That's what I'm talking about. The map completely sucks. I would rather just be able to pick a level and play it.

  5. Oh, I see. Yeah, that's kind of a pain in the ass if you don't explore a bit first.

  6. The highway in area d is fucking rad. MMX ftw.

  7. Quote Originally Posted by Contra View Post
    Was the difficulty tweaked up for the USA release? I heard that the japanese version was pretty easy, but the USA version is pretty tricky at times, and I`m still just on normal.
    Beat the game and hard mode opens up. And not any of that "take away your saber combo and charge" crap that they usualy have. Imean a simple "make you do less damage" recalculation. That is the kind of hard mode I always wanted. This game seems to be better put together than most of the Zero series.
    Quote Originally Posted by Dolemite
    I hear Balrog's moveset includes the Fried Chicken Right Cross, The Watermelon Wipeout Punch, and the Welfare Blaster.
    I SWEAR IF YOU BITCH ABOUT TWINSTICKS I WILL BREAK MY FOOT OFF IN YOUR ASS

  8. Quote Originally Posted by Gymkata View Post
    Imean a simple "make you do less damage" recalculation.
    Are the enemies actually tougher to kill or does it just take longer? Because I really hate it when all a developer does is make a game boring.

  9. Yeah I fail to see how that change is really "not crap"

  10. I hate hard mode on every game.
    Donk

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