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Thread: Megaman Zex DS

  1. #71
    Quote Originally Posted by Frogacuda
    Oh and can I mention what relief it is to play a DS game that doesn't awkwardly attempt to integrate touch screen and dual screen elements that don't belong just because? ZX doesn't use the touch screen for anything, even menus.
    So then there is zero reason that this wouldn't have been better on PSP. Good call, Capcom.

  2. Quote Originally Posted by Yoshi
    So then there is zero reason that this wouldn't have been better on PSP. Good call, Capcom.
    Wrong. On PSP it would have been made into an ugly 2.5D game and looked like those ugly remakes the PSP got. DS is still 2D love.

  3. #73
    I can't argue with that I guess, until something new and hand-drawn hits the PSP.

  4. Quote Originally Posted by Frogacuda
    Wrong. On PSP it would have been made into an ugly 2.5D game and looked like those ugly remakes the PSP got. DS is still 2D love.
    I think sprite art was the best choice for ZX, but it's really reaching to imply MHX and PU are ugly.

  5. Quote Originally Posted by Bacon
    I think sprite art was the best choice for ZX, but it's really reaching to imply MHX and PU are ugly.
    PU looks like budget title. Like those $20 hudson remakes on GC. Not impressed. MHX looks alright, but I like the look less than the original, which kinda defeats the purpose.

  6. Quote Originally Posted by Frogacuda
    Wrong. On PSP it would have been made into an ugly 2.5D game and looked like those ugly remakes the PSP got.
    OH BAM!

    PU looks like budget title.
    ): Agree. If they wanted to go hyper-cute, i really wish they would've used sprites. The whole game suffers. Maybe they could've made a polygonal 2D scroller with good hit detection and no delayed movement, but they sure didn't prove it with PU. I hate hating on PU...
    Donk

  7. Quote Originally Posted by Frogacuda
    ZX doesn't use the touch screen for anything, even menus.
    Using the touch screen for menus actually became second nature real quick for me, and I find it to be a convienience.

  8. Quote Originally Posted by Finch
    That is why i hate the X series. That and it just feels slow and clunky. But Zero was cute and was swift in comparison, so i like it. Never played 3 or 4.
    hahaha i have a bit of an issue with the artwork in zero. i really liked it at first but after seeing it for a while i kept getting the feeling that any of the characters could burst into tears at any moment. + the sad sad story didn't help things either. i think powered up is pretty cute. and i think it looks good for like...a first gen 3D handheld 2.5D game....or something. i'm just kinda glad it wasn't on the DS cause it woulda looked much worse.

  9. Froga, did you fight Omega, the secret boss yet? He's a lot of fun and the most challenging fight in the game (at least to me, he is).

  10. Quote Originally Posted by rama
    i think powered up is pretty cute. and i think it looks good for like...a first gen 3D handheld 2.5D game....or something. i'm just kinda glad it wasn't on the DS cause it woulda looked much worse.
    I would have rather had good 2D than budget 3D.

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