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Thread: Mark Ecko to the videogame industry: "y'all a bunch of bitches"

  1. #51
    Quote Originally Posted by rezo
    As far as Getting Up is concerned, it sounds like it has a theme a lot of people aren't interested in. It's about the same as not wanting a game because it stars a super princess named Peach. In order for people to overlook that sort of thing, they'd have to learn that the game was really really good... but the people that have played it aren't saying that, so it seems like it's fine to pass on, just like all of the other ok games that didn't catch their interest.
    Excellent point.

  2. Did Jet Set Radio fly off the shelves?

    Bottom line is people bought GTA:SA and they are not buying Mark Ecko's POS. Urban ain't the problem.

    When he makes a game with scores like Aggressive Inline and it doesn't sell, then he can complain. Even then, a study was done and review scores aren't a big factor in how well a game sells. For a series, it's how well did the last game in the series sell. Didn't Turok Evolution sell over a million copies?
    Last edited by RoleTroll; 01 Mar 2006 at 10:41 AM.
    No gnus is good gnus.

  3. No, Jet Set Radio did horrible. I think it sold less than 10,000 copies in Japan and not much better here.

    Where exactly did I say that?
    My wording was poor. However, you were talking about VANDALISM IS STEALING OMG like you refuse to play games where you commit crimes or something. There really isnt that much difference between Italian organized criminals and urban organized criminals, except, as g0zen indicated, there have been better movies about the former.

  4. Quote Originally Posted by rezo
    As far as Getting Up is concerned, it sounds like it has a theme a lot of people aren't interested in. It's about the same as not wanting a game because it stars a super princess named Peach. In order for people to overlook that sort of thing, they'd have to learn that the game was really really good... but the people that have played it aren't saying that, so it seems like it's fine to pass on, just like all of the other ok games that didn't catch their interest.
    I'm glad you said that. I was going to say something similar, but you said it better than i would've.
    Donk

  5. High end vandalism is really fucking trippy and I like it, but people who dig the high end shit and poo-poo low end stuff are idiots. The high end stuff was built through competitive artists who started at the low end. It's fine to hold competitions and graffiti walls and whatever, but the art form is about inner city unrest and rebellion. You'll never be able to quell it by shunning it.

    Graffiti is rampant in Toronto. It's on water towers, trains, etc, etc. I don't mind it.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  6. A game about graffiti where you can't even make your own designs isn't even worth a topic.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  7. Quote Originally Posted by diffusionx
    "urban culture" refers to things like hip-hop, DJing, breakdancing, and graffiti, things born from the squalor of inner cities in the 1970s and 1980s, not drinking 40s or whatever you saw on Snoop Dogg videos in the early 1990s.
    Exactly. The four elements of hip-hop (five if you include beatboxing) are MCing, DJing, breakdancing, and graffiti. "Thug culture" is some bullshit term conservatives conjured up as a PC way to imply "involves young blacks and violence".

    Well maybe not (flashbacks of the Thug Life movement initiated by 2Pac).
    Last edited by Gooch; 02 Mar 2006 at 12:54 AM.

  8. #58
    Quote Originally Posted by Ammadeau
    A game about graffiti where you can't even make your own designs isn't even worth a topic.
    Ammadeau for the win.
    To boldly go where lots of men have gone before...

  9. Not really. I never saw any custom graffiti worth a damn in JGR. It's almost impossible to create a passable tag with a controller.

  10. Quote Originally Posted by Bacon McShig
    Not really. I never saw any custom graffiti worth a damn in JGR. It's almost impossible to create a passable tag with a controller.
    Who said anything about using a controller? With a bit of very easy hex editing, you could import any image you wanted into JGR. There used to be a webpage where you could download a huge number of custom tags straight to the Dreamcast also. I haven't thought of trying it, but now that I have a modded Xbox I could probably pull off something similiar in JSRF.

    The PC version of Getting Up doesn't have the ability, when games like Half-life supported custom tags. The Armored Core series has the ability to make custom emblems and they actually come out pretty well even though you're using the controller.
    Last edited by AaronChance; 02 Mar 2006 at 11:00 AM.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

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