
Originally Posted by
James
If your opponents block, you should map Guard Break onto the triangle button. You do extra damage for the following combo, too.
I was lazy, so I mapped two quick guard breaks in my main combo, one on the second hit and the other for the second to last hit. For triangle, I mapped a hard hit with a slow animation, so I could switch in and out of it with cancels. That was for regular enemies though. For the later bosses, I usually had to customize my attacks to suit their particular needs.
Still, no matter how skilled I got with the game, the difficulty would always increase so I was never over the curve for very long, and that's one of the other great elements of the game.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
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