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Thread: Assassin's Creed

  1. #231
    Oh, I hate those even more. I just really prefer the "out of 10 with half points" system.

  2. I prefer no ratings other than what you read. But, that's not news.

  3. I think a four point rating system is pretty good. Daily Radar had it (forgot how they named each point), and it rated a game as terrible, average, good, or excellent. No fussing over perfect scores, rating a shitty game a 2 or a 4 (out of 10), or whether you need to give a .5 somewhere.

    Kind of surprised how Assassin's Creed faltered, but I already have enough games for the year, so I wasn't planning to pick this up regardless of its score.
    R.I.P. Paragon Studios

  4. A five point system should have 2.5 as average, while a ten point one should be 5. It's basic math. The five point system magazines and web sites use is pretty broken.

    Of course, the problem is that I don't have time for any game below 7/10 (personal scale that takes into account things like my mood at the time and whether I'm feeling forgiving or not that day) outside of a night's worth of screwing around. Average isn't good enough with all the great games out there, so why bother?

    James

  5. How could the PS3 score be less than the 360's with the better AI?

    Quote Originally Posted by Rumpy View Post
    I really wanted this to kick ass from start to finish and after reading all of this stuff I'm all bummed out. Looks like I'm going to move this pre order to mass effect.
    That was a better idea from the beginning though.

    Quote Originally Posted by Frogacuda View Post
    lt should be limited. Ratings are fairly arbitrary indicators of the reviewers overall sentiment. It's not a scientific measurement. I hate sites that will give a game like a 92.4, like that's something different from a 90.
    I like stars best. It forces you to read the actual review. I think the best would be a 4 star review like Ebert and the movies. It's harder to figure out the "score" at a glance for publishers. Most people forget about the score of 0 when they figure it out, too.
    Last edited by Drewbacca; 13 Nov 2007 at 10:07 PM.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  6. Quote Originally Posted by Drewbacca View Post
    How could the PS3 score be less than the 360's with the better AI?


    IGN:
    These big open worlds, which are fully interactive, do come at a severe cost on PS3. There is considerable texture pop-in and noticeable framerate issues. Playing back-to-back with the 360 version, it's obvious that Ubisoft did not devote enough resources to the PS3 edition.

    Gamespot:
    There are few differences between the Xbox 360 and PlayStation 3 versions. PS3 owners are blessed with a slightly more solid frame rate, although the 360 version features a little more contrast in the lighting, so it's pretty much a wash.

    all the reviews are all over the place.
    b_ri on Twitch, Games Beaten in 2020 (3): Pokemon Sword (Sw), Detroit: Becoming Human (PS4), Sekiro: Shadows Die Twice (PS4),

  7. Who cares. I'm not really asking so I didn't put a period on that.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  8. some one on GAF posted this, if true, LOL

    I wonder what people were expecting in the investigation phase. How else do you figure out where a target is going to be and what their routine is without surveillance? Before assassination 7 Altair needs to bake someone a cake for information. The game then turns into a scavenger hunt for ingredients and you have to free run back to your kitchen because there's a time limit. Come the fuck on.
    b_ri on Twitch, Games Beaten in 2020 (3): Pokemon Sword (Sw), Detroit: Becoming Human (PS4), Sekiro: Shadows Die Twice (PS4),

  9. Milking info from GLaDOS confirmed.

  10. Quote Originally Posted by B-Ri View Post


    IGN:
    These big open worlds, which are fully interactive, do come at a severe cost on PS3. There is considerable texture pop-in and noticeable framerate issues. Playing back-to-back with the 360 version, it's obvious that Ubisoft did not devote enough resources to the PS3 edition.

    Gamespot:
    There are few differences between the Xbox 360 and PlayStation 3 versions. PS3 owners are blessed with a slightly more solid frame rate, although the 360 version features a little more contrast in the lighting, so it's pretty much a wash.

    all the reviews are all over the place.
    Yeah, wtf is up with that. This game seems like a new version of Tenchu. I'll rent it, it still looks worth checking out.
    Korly-"Everyone here is an asshole, SURPRISE!"

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