I think the GT video review is the most dependable.
I think the GT video review is the most dependable.
How is simpsons?
You might want to check out the actual artbook. Big, hardcvoer book (the size and thickness of most strategy guides). Even more awesome stuff in there. Came bundled with the strategy guide as the "limited edition", but I think you can buy it seperate, online at least.
Also, this game is fucking awesome. Screw the haters.
My only wish was that the "Kingdom" area was more open, instead of a bunch of winding paths. And that I didnt have to move really slow on horseback not to be attacked. You'd think the normal passive trot would be benign enough.
I had a lot of fun with the wrist blade. If you walk up to a group of guards who are harassing a citizen, if you walk real slow and attack at just the right moment, you can do the stealth assassination o nthe first one. Move to fast or attack too late, and its deflected. Cool and intense way to start a fight
And I have a question: I noticed that when you draw the short blade, when you attack he just throws some throwing knives. Is there a way to attack with the blade or is it "gone" when you get the throwing knives?
2 GET GUD @ OVERWATCH + SWIGGITYSIX#1322
Ok, one of you guys that likes the game, hurry up and finish it so you can tell me if the last 1/3 or whatever of the game really does blow.
Random thoughts from a couple hours of playing:
- This game is absolutely gorgeous. This is the first time I am seriously considering buying that strategy guide - just to get my hands on the artbook.
- Popup galore but it somehow doesn't detract from the beauty.
- Animations are amazing... but why isn't there any for going up stairs or slopes? Considering how detailed the animation is in just about every other case, this is an odd oversight
- The horse controls realistically. This sure beats Oblivion's tank horse controls. Only Shadow of the Colossus is AC's equal in horseback riding
- Speaking of SOTC, AC's emphasis on climbing, the huge environments, and the slightly pale look all remind me of it. Except that AC has a decent framerate and more to do.
- The AI can be really, really dumb at times. I was being chased by a guard, so I ran around behind him and hid in a bale of hay and he didn't notice me.
- Combat doesn't seem great but it isn't bad either. Multiple enemies can and do attack you in sequence, so I don't know what the reviewers were complaining about.
- The "future" sections have the potential to be going serious places in terms of plot. I'm really interested in how this will pan out.
There's no doubt that this game has problems, but I still definitely recommend it. I think that people who enjoyed Crackdown or Shadow of the Colossus will really like Assassin's Creed.
Great production, especially considering all of the slapped together shit in Simpsons videogame history. Not a groundbreaking game by any means, though. I'm glad I played it. If they use the foundation they've made here and beef up the actual gameplay mechanics (the superpowers like rolling blob-Homer are awesome) they could have made some serious headway.
Cliche's and things like that were fun collectibles too.
I liked Crackdown and loved SOTC. Now I think I need to play this.
Originally Posted by rezo
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