
Originally Posted by
Frogacuda
It's not from the game, dude, it's a tech demo. It's not a scene from the game at all.
But still, that doesn't make their claims hollow. Is the emotion going to be brought to the game by having better inventory puzzles or is it going to be more effective because the digital actors are more expressive? Adventure games are a form of digital fiction. Quality puzzle design and a natural interface is really all there is to the gameplay, more that any actual mechanics. And that's fine.
If it plays like a 15 year old LucasArts game, with amazing production values, a great story, and unprecedented cinematic flair, it'd be a pretty damned good game, don't you think?
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