Page 12 of 95 FirstFirst ... 810111213141626 ... LastLast
Results 111 to 120 of 946

Thread: Super Mario Galaxy

  1. #111
    If Mario and Metroid are both holiday releases, I won't be buying a Wii game for roughly 7 months between Super Paper Mario and them.

  2. "Dual assault of Mario and Prime for the holidays. How else do they plan on competing?"

    True...but the last time a Metroid for a big console came out, it went up against Halo 2 and got beaten so badly Nintendo is still picking up pieces of their ego.

    Metroid Prime 3, meet Bioshock, Halo 3, et al. Essentially, no matter when it comes out, it's screwed. That's why it should have been released early this year/late last year.

  3. Quote Originally Posted by Joust Williams View Post
    Metroid Prime 3, meet Bioshock, Halo 3, et al. Essentially, no matter when it comes out, it's screwed. That's why it should have been released early this year/late last year.
    Prime 3 is going to be a big draw regardless of how well other games do. Prime 3 and Galaxy are going to be bigger than anything else on the Wii for some time. That was the point.
    Last edited by Frogacuda; 10 Mar 2007 at 12:54 AM.

  4. Quote Originally Posted by Frogacuda View Post
    There is a reward for collecting all 100 crystals in a level, but beyond that it seemed like the replay is exactly how I would have it: Levels have branching paths with multiple bosses. It seems like it's all action.
    Awesome, thanks for the info. That sounds better. As mundane as getting 100 coins per level in Mario 64 was, it was at least a simple pleasure compared to the nightmare of blue coins with no way to even track their status other than the counter.

    Levels have branching paths with multiple bosses. It seems like it's all action.


    I always go back and re-read your E3 impressions in this thread whenever I have doubts
    Last edited by 1CCOSA; 10 Mar 2007 at 04:15 AM.

  5. It's a little different that coin collecting, too. You grab the crystals by using the wiimote cursor to zap them. Almost like a light gun game at times. It's gimmicky, but it doesn't detract from anything and it's neat at times.

  6. ^^^

    Neat. Thanks for the clarification.

  7. #117

  8. The co-op play is brilliant.
    No gnus is good gnus.

  9. co-op looks like crap to me

    EDIT - nevermind...the co-op play in the first video looks ok.
    Last edited by magnifiedplaid; 13 Jul 2007 at 08:08 PM.

  10. #120
    I love the Gary Gnu avatar, RoleTroll.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo