WHY IS ANYTHING, ANYTHING!?
Originally Posted by Louis CK
Originally Posted by Louis CK's Daughter
Originally Posted by Louis CK
Originally Posted by Louis Ck's Daughter
Originally Posted by Louis CK
Originally Posted by Louis CK's Daughter
Originally Posted by Louis CK
Assassin's Creed over Mario Galaxy? How does one even begin to contemplate such an absurdity?
If you like combat-oriented gameplay over platforming-oriented gameplay. Wow, that was hard to contemplate.
Originally Posted by rezo
There's nothing wrong with Assassin's creed's combat, albiet a bit easy because you get wayyyy too much life.
Assassin's Creed is a fantastic example of Style over Substance, but every now and then that's enough to make a game fantastic. If you're going to analytically pick a game apart, then Assassin's creed is going to fall miles short. Unfortunately you've done that and now you can't enjoy the game.
Mario is the opposite, the style doesn't pull me in but if I analytically look at the game I go "That's a great game." Sometimes this happens.
Mario's Platforming is almost as easy as Assassin's Creed's combat anyways.
God, I disagree with nearly all of his complaints. I thought the changing gravity bits incredibly well done, rarely had issues controlling Mario even when he was upside down, and felt the Wii controls genuinely added to the game (both in the swinging and in the pointing).
That review just made me like the game a lot more.
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