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Thread: Draw Something, Dammit

  1. Character designs (commission)
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    Quote Originally Posted by Diff-chan View Post
    Careful. We're talking about games here. Fun isn't part of it.

  2. Click for full size

  3. Hero, great sketches, they're coming along very well!
    JM wow, just awesome stuff! Reminds me of Thane from ME2 a little bit.

    I could use some suggestions again. Nearly done putting ink on this guy, problem lies in the ribcage. The space between the ribs should be like a thin layer of "skin", and i'd like to make it look as such, but I feel like doing it a straight black like everything else would not look right, also I think cross stitching would look out of place? Basically asking what would any of you guys do in the situation?
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  4. Depends on how translucent it is - if it's enough to see through but not completely transparent, some crosshatching in the spots where the ribs on the other side would be seen should show that.

    Think or it this way - when you hold a window up to light, you see right through it. When you hold a balloon up to light, if you place something close enough behind it, you can make out a ghost of its shape as you look through the balloon. If the skin is supposed to be like that, then the crosshatching in key spots should hint at that.
    Quote Originally Posted by Diff-chan View Post
    Careful. We're talking about games here. Fun isn't part of it.

  5. The sketches (shown earlier) turned into this - I'm really happy with how it turned out, client is super happy too!
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    Quote Originally Posted by Diff-chan View Post
    Careful. We're talking about games here. Fun isn't part of it.

  6. There's a finch drawing on my visitor page that I think is quite nifty.

  7. Looks good Hero, nice job!

    Today's theme at work is sarcastic animals.
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  8. Omg if I was a bunny, that would be my face exactly ; p

  9. Quote Originally Posted by Kyosalad View Post
    Omg if I was a bunny, that would be my face exactly ; p
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  10. You're a penis, pineapple -burns all your pictures-

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