
Originally Posted by
Melf
Exactly how long is Xenosaga, from beginning to end? How much of that is spent watching "information?" Far too much, in my opinion. There are other ways to get the story across without forcing the player to sit there for hours watching it unfold whether he likes it or not. Use the in-game engine, make it journal entries like Metroid Prime, anything. Forcing the character to spend almost half the game watching a movie isn't the most ideal way to go about it.
Being able to skip the scenes is useless when the whole story is done this way exclusively. You're basically telling the player that he doesn't have to watch the scenes if he doesn't want to, but that he'll end up not knowing what's going on if he doesn't. What's the point of making them skippable then? When I looked at my playtime and realized that almost 40% of it had been spent watching cut scenes, I stopped playing and never touched the game again. It just seemed so stupid to me.
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