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Thread: Infinite Undiscovery, X360 RPG by Tri-Ace

  1. Quote Originally Posted by Geo View Post
    But you're so close ...
    Oh I know. I hate getting that close to the end of an RPG and then quitting. It's like I have this little RPG gnome on my shoulder now, taunting me about not finishing the game. It sounds stupid, but I feel like that's hanging over my head now.
    -Mullet Jockey-
    Check out my site!
    Eat. Sleep. Music.

  2. Quote Originally Posted by Melf View Post
    I'm just going to grind like hell I guess. There's a creation trick where you can earn over 400k Fol, so it's best to just stock up on a shitload of Miraculous Medicines for that last dungeon.
    I was loaded down and it was still bullshit. Enemies can wreck your team if you're not prepared for them. You have to cat and mouse almost the whole dungeon, and the dungeon is already way too long. I still liked the game overall, but that was serious bullshit.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  3. I don't remember what level I was at but I just bought 99 of every item and made sure to have mostly magic users that could resurrect and cast big damage while I spammed that dive attack that does tons of damage... I also equipped accessories that increase magic while hurting health...

    I hated that Fing forest more than the end... kept getting lost... I don't think I'll replay this one because of that level...

    And if you think the ending is pain, try the bonus dungeons -- not worth the effort IMO...
    "50,000! You scored 50,000 points on Double Dragon?"

  4. Got it for $10 on Sunday. I'm really enjoying this so far, although odds of completion are slim at best. The basic systems are nice and simple and it layers on details at a decent rate. There's no way, though, that I'm talking to every person in every town with every character. I don't care how much I miss, that's just a recipe for grade-A crazy.

    I didn't actually mind the first two hours. The chase scene wasn't much of a chase, seeing as the ogre couldn't hit the broad side of a barn. I dodged him and smacked all the enemies on the way up the stairs with very little loss of health. The stealth section was only stealthy if you wanted it to be, which I didn't. Enemies are for hitting. As for the escort mission, I let the party run ahead and take care of everything, so it's not like I had to do much more than let them earn experience for me. I don't get the hate for the beginning at all.

    The voice acting and mouth movements are amazingly bad, though. I thought Square had localization teams nowadays.

    James
    Last edited by James; 29 Apr 2009 at 04:11 AM.

  5. i think S-E just published.
    b_ri on Twitch, Games Beaten in 2020 (3): Pokemon Sword (Sw), Detroit: Becoming Human (PS4), Sekiro: Shadows Die Twice (PS4),

  6. There's no point in talking to most people. The game usually clues you into what you need to do, and there's hardly any side quests. Maybe like a half dozen. You'll probably give up on the final dungeon if you get that far. It's a fucking murderhouse with only a single save point and long stretches of boss-like fights. Bonus dungeon is lame and not worth it.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  7. Also got it for $10 at BB. Still playing more Last Remnant but I like what I've seen so far. VO and character animation suck ass but the combat is pretty fun. I'm getting bummed out that so many JRPGs that try the realtime combat/encounters get snubbed by RPG elitists. Westerners hate them for the trite, cliched story. Westerners who want to be Japanese hate them for the realtime mechanics. I dunno what the Japanese think...

    Anyway, fun times. I really like the artwork in the instruction book - anyone know if an art book came out for it?
    Quote Originally Posted by Diff-chan View Post
    Careful. We're talking about games here. Fun isn't part of it.

  8. I have played this (gamefly!!) and I find the loading times unacceptable. Also the battles TAKE FOREVER. Seriously. There is no "short regular mob battle" in this game. EVERYTHING takes so long.

    But....

    I like it.

    I dunno why.

  9. Er... what? Battles are quick and zippy. A few hits and down they go, especially when you've set battle to Combo. The only stupidly long ones I've found so far are aerial ones, where the allies haven't the slightest idea how to hit something in the air. And it's a pretty load-free experience, other than wandering between field and town. Are you sure you're thinking of Infinite Undiscovery?

    James

  10. Load times aren't bad at all. Really is a fun little average game for 20 hours. I actually wish more RPGs would cut their length down a bit (I'm looking at you persona!!!)
    "50,000! You scored 50,000 points on Double Dragon?"

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