You thought they were the shit when Nintendo owned them.
The trailer had a lot of charm and charisma, which is actually something new for a Rare game. The new characters designs looked interesting as well, and I liked the rough housing Banjo demonstrated with Kazooie. Any physical assault that fucking bird is welcome IMO.
Anybody who's hoping this won't be a collect-a-thon style game when the trailer already showed us three different tokens is kidding themselves.
I stayed away from Kameo when I realized a game based on morphing in to big ass creatures didn't have any awesome cool morphing animations. Actually it didn't really have any morphing animations -- just sparkles and magic.
Last edited by Drewbacca; 30 Sep 2006 at 03:00 PM.
Originally Posted by rezo
Is it me, or does Rare's artistic style keep degrading more and more with each game released. What's up with Banjo's new design? He looks like he has a freaking domino for a nose.
I was thinking that too but I'm guessing it's either a really early design or they really are losing their sense of design.
not that the original B&K design was the epitome of manliness, but the new one screams queer.
It's the same fuckin' bear. He's goofy looking to begin with.
He really doesn't look any different from the rendered concept art of the original.
Anyway, I thoroughly enjoyed the original - it wasn't better than Super Mario 64, but it was as good a clone as we've ever gotten and it had a great amount of care and work put into it. It'd be cool to see what Rare can do with a collectathon on new hardware and with the lessons of Donkey Kong 64 in it's cap.
I thought he had more style to him in the new trailer.
Originally Posted by rezo
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