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Thread: Guilty Gear XX: Accent Core

  1. Quote Originally Posted by sedition View Post
    i'd pick up GGXXAC in a jiffy on the 360. then i'd have to pick up a good arcade stick though. anyway, someone make accent core get a US console release, and fast!
    Quote Originally Posted by Mikhal View Post
    Does that mean it's not coming, or they just didn't announce it yet (and it is)?


    Accent Core on 360 would be a definite purchase for me (as long as it has online play).
    They haven't officially announced it. It's possible that it will come to the US, but we won't know if, when, and for what system until they say something.

    I really do hope it comes to the 360 with online play. I know that it won't be the same as playing someone locally, but it'll be better than playing the computer. Until Virtua Fighter 5 comes out, we won't see any good commercial arcade sticks for the 360 (right now, GoPodular is the best option, but it costs $250).
    R.I.P. Paragon Studios

  2. It's like other fighters -- you need to basically become a part of the community and get to know the game inside out before it makes a lot sense. The combos aren't necessarily intuitive and the stuff that may look easy in a video is actually really hard a lot of times (jump installs, etc.).

    Like the old SF community -- they knew the game inside out so whichever character was used, you'd understand how to react. The problem is that games such as GG are not casual and take a lot of time and practice and you need a group of people to play against (and to travel to tournaments).

    I love slash but stopped playing cause I couldn't keep up...it's amazingly balanced. Can't wait to see how AC is to play, but the best bet is to get a solid online version out there on the 360/PS3 with a good joystick.
    "50,000! You scored 50,000 points on Double Dragon?"

  3. Quote Originally Posted by Cowdisease View Post
    Until Virtua Fighter 5 comes out, we won't see any good commercial arcade sticks for the 360 (right now, GoPodular is the best option, but it costs $250).
    I do hope they release a version of the Virtua Stick High Grade for the 360. I got a DOA4 stick last week ($40) and would definitely like another one for multiplayer. I'm a stick noob for the most part and have been using pads most of the time (though I've been trying to get better with the stick). But I'd rather get a Wii over a $250 stick.

    People would lynch me for this but my preferred pad is a dual shock controller (even though I have 2 PS2 Saturn-style pads). LOL!

  4. Saturn PS2 pads aren't as good as Saturn pads.

    And those nubytech SF pads definitely aren't.

  5. The VSHG isn't coming out for the Xbox 360 unless Sega releases VF5 in Japan (which it is currently scheduled NOT to, hurr).

  6. Quote Originally Posted by Dipstick View Post
    The VSHG isn't coming out for the Xbox 360 unless Sega releases VF5 in Japan (which it is currently scheduled NOT to, hurr).
    Wow, you're right. I checked the IGN website and the release date in Japan is set to "Unscheduled". It would be odd if Sega decides to release VF5 360 everywhere except Japan.
    R.I.P. Paragon Studios

  7. Quote Originally Posted by dementia_ View Post
    Saturn PS2 pads aren't as good as Saturn pads.
    They feel the same to me. Hmm...

    Quote Originally Posted by Dipstick View Post
    The VSHG isn't coming out for the Xbox 360 unless Sega releases VF5 in Japan (which it is currently scheduled NOT to, hurr).
    But that stick looks so cool! Oh well... make another stick Hori.

  8. I wish SEGA released the Virtua Stick High Grade as a multiplatform product.

    Noob question: There are PS3 controller drivers for PC, right?

  9. Quote Originally Posted by dementia_ View Post
    I wish SEGA released the Virtua Stick High Grade as a multiplatform product.

    Noob question: There are PS3 controller drivers for PC, right?
    Can't speak for Sixaxis controllers since I don't own one, but I assume yes since someone was able to hook up their Hori Real Arcade Pro 3 stick to their XP computer.

    http://img162.imageshack.us/img162/2...rirecogdd4.jpg
    R.I.P. Paragon Studios

  10. Trailer's Up, Discuss
    Honestly this game makes me happy in ways usually reserved for more physical encounters. As for gameplay, you really need to find 2-3 characters that fit your style to learn the ins and outs. Also combos are necessary, and honestly they're not too hard compared to most games thanks to the 5 button layout.

    Best way to learn the game is get a combo sheet out, goto training mode and fight a mirror match with an AI on maniac. Thats how I learned to use my fav 3, dizzy, Zappa and may. Some characters are just a radical departure from the normal fighting game standards. Like I wouldn't recommend anyone try figuring out this game with either Bridget, Testament or Baiken

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