I try to avoid the ignorance of much of the print media, but in the latest issue of EGM, in the Every Extend Extra review, one of the editors said the original game was a blatant clone of Rez. I hate people.
James
lol at games journalism
I agree with you guys in that the boxart reminds me of a 70s album or sci fi book cover.
You don't have to be smart; you don't have to know the facts, you just have to be confident.
http://gamercards.exophase.com/37676.png
Between that and Yoshi's Island DS getting a couple of 6's due to the screen gap and basically because it's an "overly challenging" game (Parish, Bettenhausen and Ford use such words as "nightmarish chores, sadistic, brutal and frustrating," quite lame), all I can say is I am glad I got a free copy from my brother. Because that rag is no longer worth the paper it is printed on. I miss the days of Sushi X, ya know? That man could give a game a 7.5 and he worded it in a way where it made perfect sense.
1up.com also said it plays like a 2D version of Rez. I know it's not an easy game to sum up, but this is just a joke.
The editor in question would be Jeremy Parish. To clarify, he starts the review by saying, and I quote:
"Parish: Every Extend Extra is Tetsuya Mizuguchi's remake of a flash based rip off of his own masterpiece, Rez." I used to think Parish was a competent writer even when I disagreed with his reviews. So much for that.
No mention of the scoring system whatsoever and he scores it a 6. Also, Parish tells the readers EEE is so bright and sparkly that it's practically broken. How so? He says people should just play the original flash game instead because "...it's fun when you can actually tell what is going on."![]()
Michael Donahoe literally hated the game because he admitted he could not figure it out (he even says in the review that he couldn't get it after reading the in game tutotial) and also...because it's not enough like Meteos and Lumines.
Robert Ashley scored it an 8, said the chaining is rewarding once you figure it out and that it has "a surprising amount of satisfying depth." Thank you.
FWIW in the IGN review Juan Castro gives it a score of 8.1, "impressive." Juan says the game's main strength is that it forces players to max out their chains instead of making things easy for novices who would want to just go in with "all guns blazing" (how often do you hear that in an IGN shooter review?) He says the only drawback is the game is too short but is a small gripe since they "demand repeat playing."
http://psp.ign.com/articles/745/745184p1.html
Last edited by 1CCOSA; 17 Nov 2006 at 03:20 AM.
he calls it a flash game? Does he think he's playing it in his browser somehow or is he just pretending to have even played it.
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