Last edited by gamevet; 27 Nov 2006 at 11:16 PM.
like has been said there have still been games released this year. its not like all the games made for 5 years are suddenly disappearing. most are dirt cheap now. i really dont see how one can complain when they buy a system 2 years after it launches but still want 5 years from the date they buy of shiny goodness from it. get something when it launches or dont complain.
I never said I wanted 5 years of gaming goodness, from the day I bought the system. I said: "I'm dissappointed that MS only supported it's own console for 4 years." Even the Dreamcast (Killed at retail in 2001) got a little over 3 years of support from Sega, with it's final software release in May of 2002.
I don't think I'm asking too much, as a consumer of their goods. What are you going to think, if MS decides the 360 market has peaked and decides it's time to release Xbox3 in 2009?
Last edited by gamevet; 27 Nov 2006 at 11:54 PM.
There were relevant games being released for it until last week; that's five years of games. Doesn't whether or not they come from Microsoft themselves seem superfluous?
Again that's 4 years which I think is fine for a consoles life cycle in this day and age. It's not like they promised to support it any longer than they did. Or canned a whole bunch of stuff that was currently in development to focus on the 360. I'm seeing very little to be bitter or angry about here.What are you going to think, if MS decides the 360 market has peaked and decides it's time to release Xbox3 in 2009?
I understand and to an extent agree with Sega Saturn X and GameVet about the 4 year console life cycle being a shitty trend. Historically some really fantastic games have hit in the 5th year of a given console's life, as developers are most familiar with the hardware and release their swan songs. 4 years is also considerably less than 5 years, in terms of an investment like a videogame console at least.
It also could be a slippery slope, reducing the length of console life cycles, towards the console market eventually mirroring the PC market.
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