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Thread: No More Heroes

  1. nope, was replying (somewhat tersely) to mech's comment, i knew you were above that kind of juvenile bullshit.
    Quote Originally Posted by Compass
    Squall's a dick.

  2. Quote Originally Posted by frostwolf ex View Post
    see, i kind of expected that comment from someone like yoshi or joust, its beneath neoz though, so i didnt figure he would go for that.
    Are you sure?

  3. Quote Originally Posted by frostwolf ex View Post
    but if this game tanks in the us like it did in japan and people bitch that there are no good third party games when this is a good third party game, im going to just write off "gamers" entirely for being a bunch of fickle bitches, and welcome my new "women and old people" overlords, maybe women and old people will buy beyond good and evil 2.
    Exactly. This is the game for everyone that bitches about the direction the industry is headed. If they don't buy it they deserve to play Wii Sports for the rest of their lives.

    Edit: more reviews just went up:

    http://www.g4tv.com/xplay/reviews/16...re_Heroes.html

    5/5

    Quote Originally Posted by X-Play
    Pros
    * Exceptional writing, sharp satire, catchy and distinctive soundtrack
    * Intuitive controls that don't fall into gimmickry
    * Unique visual style
    * Satisfying gameplay progression
    * Gleefully creative

    Cons:

    * Slightly clunky motorcycle controls
    * Santa Destroy overworld takes a while to fully open up

    http://next-gen.biz/index.php?option...=8767&Itemid=2

    9/10

    Quote Originally Posted by Edge
    Amid these disparate elements the game does have a unifying theme, and perhaps a surprising one for a Wii title: gaming culture and gamers. It goes beyond the retro stylings (the scoreboard is a particular highlight) and incidental tributes to other titles to a wry fatalism about what lies outside the excesses of imagination: after the pyrotechnic thrills of each assassination, Travis returns to his motel room to two answer phone messages, one about the late return of a pornographic video with a highly inventive title, and one about the amount of money he has to pay for the next fight, necessitating a new job.

    No More Heroes is a caricature of men’s fantasies. It takes the inner life of a young mind, then expands and explodes it. It’s overblown, out of proportion and ridiculous at times, numbingly familiar at others, and has a breadth of reference and a delicate touch with even its most obvious sources that is unusual in gaming. It’s a game in which you notice how loaded the dialogue is the second time around, a game full of niggly faults that ultimately feel irrelevant to the experience, a game that knows it’s a game and wants you to know that it knows you know. Yes, the narrative is driven mainly by cutscenes, it can be a little basic in places, and it isn’t a ‘paradigm shift’ in any sense, but it is proof that games can love their roots and use the quality of being a ‘game’ to give form to their stories – and excel at it.
    Last edited by SpoDaddy; 24 Jan 2008 at 07:33 PM.

  4. Quote Originally Posted by frostwolf ex View Post
    nope, was replying (somewhat tersely) to mech's comment, i knew you were above that kind of juvenile bullshit.
    I was only kidding, but if you're going to cry about it then please do it harder.

  5. #65
    So I went looking for this game today, and it seems that Canada is getting fucked over - every place that I checked had the release date listed as February 5. That's the ones that actually had it in their computers - several did not.

  6. Quote Originally Posted by MechDeus View Post
    It's like an update to Captain N that's so purposefully self-referential it's moved from ironic humor to idiocy.
    Comparing Saturday morning schlock to a wholly unique presentation with off-kilter but no less riveting scripting. Nice.

    Some opinions after a few more hours of play:

    -Basically a beat-em up, it's simplicity really hasn't worn thin, even after lopping off a few hundred heads. Pulling off the wrestling throws and finishing moves is just damn fun.

    -Travis' bike is one of the better things I've used in a sand box game. The quick turn, speed boost, and just general ablity to comically ram most fixtures makes the city very easy to navigate. The city itself is a mess of textures and mid-mapping, no major complaints so far though.

    -Wiimote control could have been better in some areas. When you wave a toy in front of your cat there's a definite animation cycle, just can't freely move your hand.

    -Travis is a asshole, frankly I think this could be a selling point to the TNL crowd . *-neo

  7. Quote Originally Posted by A Robot Bit Me View Post
    Who or what is Bozon, and what the hell does "the style is so heavy that it's really dulled down" mean? What is "it" even referring to? That sentence sucks.
    Bozon is a 13-year-old with learning disabilities that IGN pulled off of GameFaqs and hired to do Wii reviews. Every review he writes is littered with misspelled words and grammar so horrible that it makes me want to show up at the IGN offices with a gun. The worst part is that he seems to think he's a good writer; reading his writing is like watching Uwe Boll try to make Citizen Kane 2.

  8. That Edge review is fantastic.

    Quote Originally Posted by spodaddy
    reading [Bozon's] writing is like watching Uwe Boll try to make Citizen Kane 2.
    So is that analogy. Thanks for both, Spo.

  9. Quote Originally Posted by MechDeus View Post
    I was only kidding, but if you're going to cry about it then please do it harder.
    yeah...well you are a doodyhead.
    Quote Originally Posted by Compass
    Squall's a dick.

  10. Quote Originally Posted by A Robot Bit Me View Post

    So is that analogy. Thanks for both, Spo.
    Read some of his stuff and you'll understand exactly what I'm saying.


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