Like StriderKyo is saying, I think a lot of people might be missing the potential here for developers. Regardless of how you might feel about Japanese developers or the DS or whatever, a true climate shift towards the DS in major releases opens a lot more doors back up for smaller-budget and indie developers. Now, supposedly the VC and XBLA were gonna do that, but I'm still waiting to see that be more than wasted potential. For your major producers like Epic, Bungie, Tecmo, etc, this news is irrelevant. There will always be these major blockbusters. Shit, Square's still got Final Fantasy. They aren't going anywhere.
But for crews like Grasshopper Manufacture, WayForward, Treasure, et al- who don't have the resources or whatever to even tread water, let alone keep up on the tech curve, this might be a tremendous opportunity. And if this smaller type development becomes more prevalent again, that allows a lot more variety.
And variety is exactly what is needed to break the megapublisher stranglehold that bottlenecks what this industry puts out. And really, if you look at the current market conditions, do you think something like Fallout could make it out of the gate? Gunstar Heroes? Even Half-Life?
I can see how a tech whore might be sour on this idea, as for them the tech is part of the deal. But it will still be there. Me, I kinda dig lo-fi. I'm far more blown away by a game wrangling the shit out of humbler tech for great effect than not coming close to pushing expensive hardware's limits. That's just me though.
Regardless, didn't Bioware announce a DS game a while back?
To boldly go where lots of men have gone before...
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