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Thread: Metroid's Predecessors

  1. I came in here thinking of the old arcade game Bagman, from 1982-ish. I'd mention Spelunker too, but that was 1986 as well.

    James

  2. Not a predecessor but Zillion for SMS was hawt.

  3. Quote Originally Posted by Bacon McShig View Post
    The second 3rd Metroid? Taken of Nintendo's sight?

    lern2english pls.

    I don't recall there ever being a 3rd Metroid in development for GBA... perhaps you mean Metroid Dread for DS? It was "cancelled", but considering that it was never confirmed or shown by Nintendo in the first place, it's more like it "never actually existed".
    oops, sorry yes i mean Metroid Dread on DS.

  4. Quote Originally Posted by NeoZeedeater View Post
    Loriciels released Infernal Runner in 1985 for the C64 and later on the CPC. I never beat the game as a kid but it stood out for me because of the various gruesome ways you could die. Blood spatter was rare in games back then. Like other games mentioned, it consisted of interconnecting rooms and finding items.


    The CPC version(ported by Out of this World creator Eric Chahi) is free to download. http://www.loriciel.org/fiche.php?id=32
    This link seems to be down, so here's a good one, from Chahi's site:
    http://www.anotherworld.fr/anotherwo...d/inferrun.zip

    Impossible Mission and Jet Set Willy were the first games that came to mind. I've never tried Antiriad. I'll have to check it out.

  5. Quote Originally Posted by Dolemite View Post
    It's obviously not a predecessor, but The Divide: Enemies Within on PS1 was a pretty good 3D version of Metroid.
    2 issues ago Retro Gamer had a nice 4 or 5 page article on that game. Use to see it in Gamestop all the time, but never picked it up.
    www.classic-games.net updated every Monday, Wednesday, and Friday.

  6. #16
    Nice contributions, guys. Pitfall 2 is a pretty notable game. I figured games like Bagman were too linear but I suppose they're a step closer than the pure single screen games like DK. Fans of Below the Root should check out Alice in Wonderland which uses the same engine.

    Divide: Enemies Within always intrigued me but I still haven't played it. I was actually thinking about it the other day as the train I take to work goes by Radical's(the game's developer) building.

  7. #17
    Again not a predecessor, but it always amazes me why Cyborg
    Hunter is even mentioned with Metroid. Cyborg Hunter was
    such a disaponitment, and it was too easy to beat.

    Impossible Mission was actually impossible to beat due to
    a glitch from what I recall. Friend and I never could beat
    it.

  8. If the Impossible Mission glitch was from the puzzle pieces not fitting together, then yeah, it's impossible. Or at least I never managed it, despite hearing that other people did. I once cleared every room with every piece, all oriented the right way, with over two hours to go. It was another sad failure, though. I suspect I was just really bad at putting them together.

    James

  9. It was Impossible Mission 2 that was impossible to finish.

    They accidently put the last keycard behind the door unlock using the last keycard. Oops.

  10. Well Impossible Mission for 7800 is impossible too because of a bug.

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