FFVII was fucking awful.
Halo is an average FPS at best.
EA can actually make good games from time to time.
FFVII was fucking awful.
Halo is an average FPS at best.
EA can actually make good games from time to time.
This is true.
I like Will Wright but he makes boring games. The Sims is boring after a couple hours and Spore looks even worse.
Videogames are inherently inferior as an art form to movies because of the required interactivity. (But the combo can be interesting and has untapped potential to be sure.)
Interactive movies/comics can be cool.
Who was that dumb ass here that said surround sound in videogames confused him and made games worse? I hope his ears fell off.
Nintendo is for kids.
Playstation is for the same people who buy useless crap like spinning rims for the wheels. (In other words, the systems have more features than they need.)
X-Box is for nerds and fanboys.
People who play videogames enough to care about the success or failure of a console don't get laid.
Wow, that's two people who think the new Zelda is terrible. I'm morbidly curious as to why they'd think such a thing, but maybe I'll ask after I finish it to prevent souring my enjoyment. :x
I have a hard time believing anything could be worse than the suffering OoT's Hyrule field/Water Temple caused me, though.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
Steve Meretzky's work was good enough to get him inducted into the SFWA. Go play A Mind Forever Voyaging.
FF6 is a typical good-vs-evil rebel-vs-empire story. It's the videogame equivalent of Star Wars. Fun, but nothing deep or significant.
I think Planescape is the finest modern-day RPG, due to the actual role-playing (as opposed to stats-focussed) gameplay. Keep the same gameplay style and swap out the story with something else, and I'll still say this.
Add 2D shooters to this list, despite them being one of my favourite genres. Over the past decade, they've focussed more and more upon super hardcore gameplay mechanics that just confuse and annoy all but the most dedicated. Ikaruga could have revived mainstream shooters. Instead, it created a flood of gimmick-based shooters that everyone but hardcore shooter players ignore. Shin'en and Moss are the only two developers doing shooters that cater to people other than the hardcore, who tend to dislike their efforts.
D&D (no A anymore) is pretty awkward as a tabletop game. Games like Runequest have much more elegant systems. There's simply too much stats crunching in D&D. In addition to that basic flaw, accurate PC translations inherit combat systems and other designs that bear little resemblance to what they're intended to depict, because of the limitations forced by hand-calculating results. So, the quality of a D&D (or d20) based videogame depends on how far developers go with it. KOTOR uses a modified d20 system but you can't really tell.
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