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Thread: Official Wii Thread: Part 4

  1. Ninja Gaiden = prettier textures

    RE4 = more polys

    Both = fun

    Okay!

  2. Quote Originally Posted by bVork View Post
    Nanostray
    Shit, I forgot about this. ONE EXCEPTION IN MY LIBRARY K

  3. I think RE4 looks better than NG. Yes, both system is hooked up to my 52" projection HDTV via component. NG is cleaner looking game, but the grittier setting/graphics in RE4 looks better to me. Or maybe it is wrong to say it looks better, but I prefer RE4 over NG in the graphics department. RE4 is like a real world that could exist, whereas, NG is too sterile.

  4. "GBA & Turbo Express/Nomad"

    What portable (mainstream, ie had a lot of game support) was more powerful than the GBA in 01 and came out in 96? If you are referring to the Turbo Express, no it is not.

    As for RE4 vs NG, lawlz. You can debate which one is more pleasing to your tastes, but from a technical standpoint there is no comparison. NG wins by a mile. And I think RE4 looks great.

    As for why the Wii won't really have many games that trump Xbox's best, here's a few (whether they are Wii's fault or not):

    a) Shader support
    b) Dev tools
    c) Architecture, most devs are more familiar with a near-PC architecture than the Wii/GC
    d) The devs best known for getting a lot out of systems/hardware are by and large not going to touch the Wii
    e) No reason to: if the system is so non-gamer centric, what reason do you have to spend large amounts of money on technical prowess?
    f) No reason to (II): why spend so much money when whatever you come up with is going to get the crap beat out of it by a 360 game that you can throw together in XNA?

    There you go.
    Last edited by Joust Williams; 29 Dec 2006 at 10:49 PM.

  5. Nice job picking out a bad RE4 pic and a better-than-reality pic of Ninja Gaiden. Try this instead
    Whatever, I picked those shots at random. And for the record think RE4 is a better game so lets not get angry over nothing.

  6. Quote Originally Posted by Sega saturn x View Post
    Whatever, I picked those shots at random. And for the record think RE4 is a better game so lets not get angry over nothing.
    I wasn't being serious.

    Ninja Gaiden is obviously cleaner, probably has a better framerate (been a while since I played either), has real nice animation. But I think the art style is pretty awful, honestly. And as was said earlier, it comes off as very sterile.

    RE4, on the other hand, has muddy textures (probably on purpose) and generally doesn't look as sharp as Ninja Gaiden. But I think the art style blows NG out of the water. The fire is amazing, too. Better environments, better characters and creatures, and overall a better look, in my opinion.

    You can make a case for either game because they both have different and opposing strengths. If you get turned on by shaders and gloss, Ninja Gaiden looks better--if you like art and style (combined with very competent technical graphics), RE4 be the victor.

  7. Quote Originally Posted by Joust Williams View Post
    As for RE4 vs NG, lawlz. You can debate which one is more pleasing to your tastes, but from a technical standpoint there is no comparison.
    You're right, RE4 is pushing higher polygon models in higher polygon environments.

    Quote Originally Posted by Joust Williams View Post
    As for why the Wii won't really have many games that trump Xbox's best, here's a few (whether they are Wii's fault or not):

    a) Shader support
    That's one architectural advantage of the Xbox hardware. The GameCube/Wii architecture has other advantages.


    Quote Originally Posted by Joust Williams View Post
    b) Dev tools
    Dev tools have been around for the Wii architecture for a long time. It's also a lot less expensive to develop Wii games.


    Quote Originally Posted by Joust Williams View Post
    c) Architecture, most devs are more familiar with a near-PC architecture than the Wii/GC
    Most devs are not more familiar/adept with in-order multiple core architecture than the Wii/GC architecture.


    Quote Originally Posted by Joust Williams View Post
    d) The devs best known for getting a lot out of systems/hardware are by and large not going to touch the Wii
    Capcom is doing an RE game with an upgraded RE4 engine exclusively for Wii, Square/Enix is supporting the Wii, Konami is supporting the Wii, etc. Sure, there are vocal technically adept devs like Team Ninja that aren't doing Wii games, but there are always adept devs not making games for a certain console.


    Quote Originally Posted by Joust Williams View Post
    e) No reason to: if the system is so non-gamer centric, what reason do you have to spend large amounts of money on technical prowess?
    You can spend far less to develop a top notch Wii game than you can a top notch 360/PS3 game. What makes you think casual gamers don't care about graphics?


    Quote Originally Posted by Joust Williams View Post
    f) No reason to (II): why spend so much money when whatever you come up with is going to get the crap beat out of it by a 360 game that you can throw together in XNA?
    What are you talking about? Your argument only makes sense if there is evidence that Wii games don't sell, which there isn't.

    You're forgetting the advantages that the Wii offers developers. Small indy-type games like No More Heroes will find a good home on Wii, as will games focused on unique gameplay mechanics such as Elebits. Most gamers should own a 360 and a Wii if they want to experience the best of everything this gen.

  8. I wasn't being serious.
    ok then, I agree as well about the art direction no tecmo game ever has any.

  9. #279
    Quote Originally Posted by SpoDaddy View Post
    Capcom is doing an RE game with an upgraded RE4 engine exclusively for Wii, Square/Enix is supporting the Wii, Konami is supporting the Wii, etc. Sure, there are vocal technically adept devs like Team Ninja that aren't doing Wii games, but there are always adept devs not making games for a certain console.
    Come the fuck on. I hope I am wrong, but Resident Evil Wii has "cash run" written all over it. Did Konami bring Castlevania? Metal Gear? Gradius? No, they fucking brought Elebits and haven't announced anything else. Square/Enix is doing bullshit like Crystal Chronicles. Big name publishers are sort of backing the Wii, but they aren't wasting their most talented developers on it.

  10. Technical prowess isn't really subjective; art direction is


    "Capcom is doing an RE game with an upgraded RE4 engine exclusively for Wii, Square/Enix is supporting the Wii, Konami is supporting the Wii, etc. Sure, there are vocal technically adept devs like Team Ninja that aren't doing Wii games, but there are always adept devs not making games for a certain console. "

    There's something missing in your post. It's WESTERN DEVELOPERS. And I have yet to see any of those (on either side of the world) try to push the Wii's envelope. You could see flashes of brilliance from the Xbox at launch. You can't on the Wii.


    "Your argument only makes sense if there is evidence that Wii games don't sell, which there isn't."

    Actually there is. So far, 3rd party games are not making a splash. Combine this with the fact that Nintendo developed games represent over half of the DS' total sales (resulting in barely higher than 1:1 tie-in ratio for DSes : other developers' games, which is horrendous) as well as the the fact that 3rd party games didn't move on the Cube, N64, or GBA, and you have a pretty easy pattern.


    "Small indy-type games like No More Heroes will find a good home on Wii"

    Why? Do they sell well on any other Nintendo platform? No.
    Last edited by Joust Williams; 30 Dec 2006 at 12:53 AM.

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