Yoshi, how much was your sub?
My guess answer is "because some people are only just remembering that games that play well in social settings or that don't require overwrought control schemes can be entertaining." Blockbuster after blockbuster can get really tiresome, really fast (it feels as though gaming has produced more "humanity itself is at stake" plots in the past three decades than the entirety of cinema), and big game devs are only beginning to re-learn the value of smaller, simpler games as a counterpoint to all the epics.
Yoshi, how much was your sub?
I was just popping in to say that. EDF is $40, and I'm holding out hope that it's going to be as awesome as it looks like it should be.
James
Ugh, I hate mini-games. Give me something immersive.
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