
Originally Posted by
wEEman33
This is exactly what happens in Enemy Territory games:
In Wolfenstein, the Nazis and Americans all have access to the same classes, yet there are distinct differences between the weapons/abilities that each team has.
you sure about that? I know Quake Wars will be like this.. but Wolf: ET pretty much has the same classes and abilities with maybe two weapons (thompson/mp40 & snipe/engineer grenader) looking different but shooting pretty much the same.
all classes on both sides have the same abilities, unless there is something that i'm missing.
the different corporations in planetside had different weapons and such.. and led to huge balancing issues.
look here, upon a sig graveyard.
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