The first Rush had very good level flow also. Both Rush games are the fastest Sonic games ever, and they're built for time attack, through and through. In that regard, they're some of the most replayable level designs in the series.
They dropped the ball with the multiplayer in the first one by making it so both people couldn't use the same character. I haven't been able to play the multi in this yet (no WiFi here), so I'm hoping to learn that they fixed this.


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