Packaging isn't as nice as WD used to do. Some pins and crap in a card board box that never goes back together as easy as you took it apart. Artbook is filled with typical Urushihara ecchi art... if you've seen his art, it all looks the same...
First impressions: game is ok. I really enjoyed Grow Generations, especially the second disc.
So far, I haven't even gotten to the main character. This is the single longest prologue I've ever had to endure and it is not a good idea. You basically go through about 4 scenarios with characters and leveling that is pointless until you get to the main character and start the real adventure. It takes a good many hours to clear these pointless scenarios that are meant to set the stage and give you a good understanding of the world you are trying to protect -- but all they really do is piss me off. Biggest rule of a good RPG is that you do not waste time leveling characters that ultimately aren't part of the real story.
Other complaints -- game is ugly except for the Urushihara's typical ecchi/hentai style portraits... And battle is a bit laggy. The game pauses when enemies are killed and over all it just isn't a smooth action system, since you can't auto assign the main character, as you could with generations.
There are some cool elements -- you earn skills, magic, and attribute bonuses by collecting plates that are added to branches in your development tree. Plates are earned by leveling up weapons and armor and from battles. You control the flow of each branch so you can build whatever skills you want. You also level up normally.
Some of the missions are kind of tough, especially if you're trying to get the best completion bonuses.
So far the game is ok, but I'm not enjoying it as much as generations. I doubt it will ever become great, but it's a good investment for the future since it's so limited and I will continue to play it before moving on to Wild Arms 5...
ssb
Last edited by ssbomberman; 26 Sep 2007 at 03:29 PM.
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