As one of the more insane collectors on this board, I can comment on this.
Collecting as an investment is long term and most importantly,
secondary. It's extremely long term. It took 15 years before the 2600 starting having big ticket items, and even then, there are few titles which qualify. The 25 copies of Video Life for the 2600 go for 4 figures for a reason and it took quite a while. And with that, no one really had the foresight to predict that it would go for a ton of money, mostly due to the lack of information and background on it, which is the case with a lot of rarer titles.
Big ticket items are hard to call for a reason and now with the increased awareness of what can or could be rare and minimum production runs required by hardware manufacturers, those super rare big ticket items will be very few and far between. The days have past where you could spin massive profit off older games in the short term. I wish I could have told my parents to pick up a couple cases of clearanced Stadium Events at Woolworth's.
And that's one big ticket item that has skyrocketed in value, as DNG and I can attest to. I picked up a complete copy by parts for $600 in 2003. Now a complete copy would go for at least $3000. The manual went this year for $875. However, would I sell it? No! Not much of an investment if I won't sell it but others would, I'm sure.

The only thing is how many Stadium Event type surges have happened in the past 4 years? You can count them on one hand (and one of them was my fault, lol).
Our collection, as big it is, isn't going anywhere... but if someone offered us a $300k house for EVERYTHING, then we'd sell. Would that ever happen? Not likely which is why it is the only condition we would sell at this point in time. Down the road 20 years? College tuition comes a knocking and we will answer and see who it is. Is it possible game collecting will explode like comic collecting did? Maybe, but it's not something we are banking on. If our kids inherit our collection, we won't mind.
Most collectors go in with getting the games they like and collecting for the systems they like. There are some which try and play the market and they mostly fail or scrape by. However, it is possible to game hunt and turn a profit, but it's nothing extreme and most use it as an avenue to roll funds back into buying more games. And even then, opportunities have to be sought out and odds on, when one person gets the hookup, it's not available for anyone else.
What Pineapple is saying is short term, there are titles which you can find for average prices and sell for higher and turn a small profit. I mean, that's what my wife and I do. We bought 86 copies of Pokemon Fire Red with the wireless adaptor for $5 from TRU and eBayed them all for $20 each. That was $460 into $1720 (less eBay fees). It's not a plan that will make you rich or be your sole job. But it is useful to keep your eyes open, know prices and invest a little money to your advantage. It is an investment but is secondary and small scale. My wife knew how much those Fire Reds were going for and when she saw the price tag she grabbed about 10 of them. Then I asked are you sure these will sell and she said definitely. So I grabbed the entire bin and drug it to the checkout counter.
We collect because it's our hobby. My wife and I share it all together. My wife even brought half our collection to the table. We don't look to make money off of it and if we do, we roll it either into our savings or our collection. It's not the focus but we have our eyes open.
And games like CT, Suikoden, etc are not rare. They are in demand. There is a big difference and they are not mutually exclusive. No one said this but I am like a broken record when rarity topics come up.
Wow, this totally turned into TLDR. Sorry guys.
Bookmarks