Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 37

Thread: Sega Ages 2500 Vol. 30 : Galaxy Force II

  1. GF2 Genesis and Super Thunderblade rank among the worst ports of all time, at least among ones that could have been decent.

  2. Anyone remember that SNL commercial where they were adverstising, "Philidelphia" action figures, and at the end the two kids are playing a video game in it.

    That game was Galaxy Force II

    and your mind, has been blown.
    Quote Originally Posted by William Oldham
    Sing a song of Madeleine-Mary
    A tune that all can carry
    Burly says if we don't sing
    Then we won't have anything...

  3. Quote Originally Posted by Tain View Post
    So when the hell is Virtual On rolling out?

    I understand they needed to iron out Model 2 to PS2 problems they encountered from that port of VF2 or whatever, but damn.
    Bit disappointed by this too, I thought Virtual On was due in July, as long as it comes out and Fantasy Zone 2. *-neo

  4. btw I've never seen the FM-Towns version in motion until I saw this

    http://youtube.com/watch?v=PEQKbuS1w...elated&search=

    not arcade-quality, I'd say inbetween the MD-Gen and Arcade. but not bad for a system with just one 16 MHz CPU, apparently no hardware scaling & rotation hardware.

  5. Quote Originally Posted by Frogacuda View Post
    GF2 Genesis and Super Thunderblade rank among the worst ports of all time, at least among ones that could have been decent.

    Genesis GFII was a severely watered down translation, not a port. the Saturn version is a port, though a poor one given the hardware.

    Super Thunder Blade was more of an adaption of the arcade, neither a port nor a conversion, it was basicly Thunder Blade II, like Space Harrier II with no direct arcade equivalent--and yes I know STB and SHII were used in arcades using the Genesis-based Mega-Tech board but that doesn't count.

  6. http://www.youtube.com/watch?v=CHOf_2BG1QY&NR=1
    Galaxy Force II in action on MD/Gen. The BGM is done well, but I see some flicker. The Right Turn/Left Turn voices are "Have a Halls" bad. It sure looks rough.

    Marty GF II looks better than the MD one.

    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

  7. a MegaCD/SegaCD GFII could have been -decent-, nowhere near arcade, but decent, probably close to the FM-Towns/Marty, even though FM-Towns was more powerful.

    hope the PS2 version finally does the game justice.

  8. Bleh, the Genesis version flickers like there's no tomorrow. It's just horrible.

  9. Quote Originally Posted by supergrafxengine View Post
    Super Thunder Blade was more of an adaption of the arcade, neither a port nor a conversion, it was basicly Thunder Blade II, like Space Harrier II with no direct arcade equivalent--and yes I know STB and SHII were used in arcades using the Genesis-based Mega-Tech board but that doesn't count.
    Not true. STB had the same levels at the arcade version, but had the overhead parts cut. It was an attempt at a conversion, and an awful one.

    Oh yeah, Genesis Outrunners is up there for botch jobs, too.

  10. #20
    There are overhead parts in Super Thunder Blade, just not the same ones as the arcade from what I remember. I think it was meant as a sequel, albeit a very similar game.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo