
Originally Posted by
Melf
Bleh, the Genesis version flickers like there's no tomorrow. It's just horrible.
It's especially bad on the large battleship in stage 1.
Sega should've hired Dempa Micomsoft to port over Thunder Blade and Super Hang-On. Super Hang-On is IMO another botch job on Genesis. The arcade version feels like you're going 278+ Km/H, while the Genesis one feels somewhat slower. Dempa Micomsoft should've been assigned to this job- they did After Burner II on Genesis & X68000 very well, while the X68000 Super Hang-On wasn't bad either.
If a C64 can do the overhead scenes decently in Thunder Blade, the Genesis should also have been able to. Sega didn't even try.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
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