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Thread: StarCraft 2

  1. StarCraft 2

    Quote Originally Posted by IGN
    3:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is shaking - guy steps into some kind of metallic devicce - legs are strapped in - guy rising toward ceiling - Korean text on screen got people very excited - another part of the machine is dropping metal arms on him - machine whirring - applying armor to his torso - extremly detailed visuals here - now guy is strapping on gloves - armor is molding together - seems like a Terran marine - rockets turn on - zerg now onscreen - Marine delivers a line - StarCraft 2 officially announced.
    Holy shit.

    Buy Yakuza and Oblivion. Help yourself, help TNL.

  2. Okay.

    I think it's about time for me to actually play an RTS.

  3. Dammit your first homo.
    Quote Originally Posted by William Oldham
    Sing a song of Madeleine-Mary
    A tune that all can carry
    Burly says if we don't sing
    Then we won't have anything...

    The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand

    "Jesus christ you are still THE WORST." -FirstBlood

  5. #5

    Pete DeBoer's Tie
    There are no rules, only consequences.

  6. 3:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.

    3:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.

    3:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.

    3:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.

    3:05 - Morheim says everyone eager to see actual game - going to show actual gameplay - bringing up SC2 lead designer. Dustin Browder.
    Buy Yakuza and Oblivion. Help yourself, help TNL.

  7. Starcraft today.

    "I can only say that there is not a man living who wishes more sincerely than I do to see a plan adopted for the abolition of slavery." - Tommy Tallarico

  8. Just want to say Razor is going to shit himself.
    I can do all things through Christ, who strengthens me.

  9. Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.

  10. Quote Originally Posted by Error View Post
    SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs
    That throws up a red flag for me. In-game screen plz.

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