To be fair, I drew the line with Heihachi, Link and Spawn...
Living Swords.
Undead Pirates.
Lizard Men.
A Guy with his Heart on the outside of his chest.
But THIS is where people draw the line....
To be fair, I drew the line with Heihachi, Link and Spawn...
I'm trying to think of the last post of yours I read that wasn't cynical or bitter, and I'm pretty sure it was like 2 years ago or something. How can SC2's gameplay have gone to shit when it was like 99% the same game as the first? I think the only significant thing they changed was the parry system.
-Kyo
Are we still bitching about the extra characters? Fuck!
The game looks kick ass IMO.
Xbox Live- SamuraiMoogle
Arrows, bombs, and boomerangs. Yep, no problem.
Any word on a Death Star Hanger level?
Welcome to TNL.
The game went from being fluid, easy to control and master into a stiff, block fest with frequent aborted moves. The Arcade/DC version of the first was worlds better than any of the sequels thus far. SCII, from the moment I dumped $1.00 into the first arcade machine I came across was a massive disapointment to me.
Also cutting Lizardman out pissed me off to no end. Then putting 3 on the long-in-the-tooth PS2 only ended any interest I had in the series.
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