Hardly. The touch screen is never better than the Wiimote or a mouse, and the dual screens are never better than a widescreen or tate. Thus, nothing can possibly ever be best on DS.
And Contra 4 would be best on DS.![]()
Hardly. The touch screen is never better than the Wiimote or a mouse, and the dual screens are never better than a widescreen or tate. Thus, nothing can possibly ever be best on DS.
I don't believe the Wii was out when they released Canvas Curse (could be wrong, but I don't think so), and it was perfectly tailored to that system and a great game to boot. Lib City was developed from the ground up for PSP, and it worked much better than porting it to the "more powerful" system (also PS3 was not out then.) The others have been around, yes, but they were put on handhelds, not the new consoles, and worked great.
Picross DS was not a port (although it was an update to a very old game that was also a handheld exclusive), and the prescision required for the larger puzzles would not be better suited to a console like the Wii.
I'm just saying, there seem to be a lot of really good handheld games (whether exclusive or not) that you seem to overlook.
And I don't think you would have liked Contra 4 even if it was on a console.
Pineapple, you just refuse to use logic. The discussion is about every game being developed from the ground up with every current platform available.
The PS2 version of Liberty City Stories would have kicked the shit out of the PSP version if it were not a port. A PS3 version would have been even better.
For like the 8th time, I'm not saying that there aren't good portable games. I'm saying that every single one of them would have been better if they were developed specifically for a console or PC.
Uh huh.
<3And I wouldn't even be posting in this thread anymore had your dumb ass not specifically called me out.
Last edited by YellerDog; 18 Nov 2007 at 02:40 PM.
You guys must be french.
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