I'd agree that the GB Castlevanias were quite..lacking.
Vampire Master of Darkness on GG was heads and shoulders above them imo.
edit: I've been wrong before, but I'm going to have to check Hydra out again.
edit2:but I was right about the GG screen![]()
Maybe above Lynx's platformers, sure, (Lynx never did have a good one of those, really) but compared to the action games? Bullshit.
Also I just fired up Hydra, and it gets a rock solid 30fps. Cena's remembering wrong.
I'd agree that the GB Castlevanias were quite..lacking.
Vampire Master of Darkness on GG was heads and shoulders above them imo.
edit: I've been wrong before, but I'm going to have to check Hydra out again.
edit2:but I was right about the GG screen![]()
Last edited by Some Stupid Japanese Name; 04 Aug 2007 at 07:59 PM.
Metroid 2.
1996
The thing launched with Tetris and Super Mario Land.
Those times are all exaggerated but also irrelevant because there were other good games.
From 1991 to 1994 (when Atari moved away from Lynx to focus on the Jaguar) Game Boy software was better than Lynx software. John's list is ridiculously padded; if we're going to set the bar that low I can name a hundred GB games from the same time period.
Last edited by SpoDaddy; 04 Aug 2007 at 08:03 PM.
Well, it's all an argument of opinion.
Anyhow, I'll just go back to my original statement, before this broke out into a battle of lists: it's not just about hardware, of software, of which had the better games what year, but the overall package. Nothing came close to the GameBoy, and it deserved the victory it got. Lynx was a great system doomed to fail, and the GameGear... well, it was a mediocre piece of hardware with mediocre games. GameBoy was cheap, portable, didn't die after an hour of use, and had enough games worth player to push units.
WARNING: This post may contain violent and disturbing images.
The average person is going to pick the system that lets them play Mario, Zelda, Metroid, Castlevania, etc. over the one that has a bunch of generic Atari games. The handheld market has always been more casual than the console market.
I don't live in Japan and neither do you.
And Lynx launched with Blue Lighting and Electrocop.The thing launched with Tetris and Super Mario Land.
Bullshit. A) Jaguar didn't even come out until 1994, and B) A lot of the jag staff was unique from the Lynx staff and they kept cranking them out through 94.From 1991 to 1994 (when Atari moved away from Lynx to focus on the Jaguar) Game Boy software was better than Lynx software.
I wouldn't have included Ninja Gaiden 3, but I also would have added a half dozen more games. I think he was actually being very conservative. And you clearly don't know what you're talking about, but then you're Spodaddy, so...John's list is ridiculously padded; if we're going to set the bar that low I can name a hundred GB games from the same time period.
Last edited by Frogacuda; 04 Aug 2007 at 08:15 PM.
There's one factor that led to Gameboy's success and that's price. Nintendo has never forgotten that a bad system at a good price will sell like hot cakes every time.
JC: were you playing Hydra in an emulator or something? The only Lynx emu out there has weird timing issues if you have better than like a Pentium II so maybe that's why the framerate seemed bad. Because the framerate is actually better than blue lightning as I play them side by side. Go figure.
Dumb move IMHO, there will be people in the future who want to play simple pick up and play games. But then again maybe Nintendo will come up with a new low-end handheld system without motion and touch.
No, I don't emu.
It's theft and wrong, and robs companies of their deserved revenue.
actually, I just don't enjoy emus.
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