I'm sure even fucking "Chicken Shoot" pulled a profit for somebody.
I guess all Nintendo really needs is one or two games every Christmas.
Nintendo doesn't care about third parties. In fact, it hurts their business model because they see it as taking sales away from their own titles (they make what, <10 dollars a game for third party stuff?)
MS and Sony court them because it's the way to make their money back. Even with good first party sales, they see something like GTA as bringing in just as much money as a well-performing first party (talking in the neighborhood of a couple million, but not Halo numbers). If GTA4 sells 10 million units at full price, that's about 100 million dollrs in royalty money for Sony and MS.
What gets me is that Nintendo slaps gamers in the face and they just take it, though. Granted, no one is looking out for you, but Nintendo goes out of their way to throw dirt on their "fanbase" and it's the same old, "Oh, well Nintendo had to go this route [of making craptastic hardware, etc] to make money so I still love them" despite the fact that these douchebags harped on how Nintendo still made money with the underperforming GC...I mean, comparing this to any situation I can think of...If I like a sandwich shop a lot but in an effort to make money, they change their menu and start serving nothing but crap, I am not going to hang around just because they're making money now. I'm going to find another sandwich shop. How this mentality exists in the gaming circle is completely mind-numbing. I've already talked about Wii Fit. Apparently, the Nintendo fans are all getting in great shape by jogging in place with the Wiimote in their pocket and doing 10 pushups with their hands on the "balance board".
Not sure how accurate those numbers are, but XBLA just doesn't do well anymore. There are too many games on both the service and retail shelves. The only ones making money back are low-budget great games like N+...at face value, that's good because it means that good games rise to the top, but it's not always the case. Roogoo will be a bomb. The only positive to come out of that may be the experience the team gets from the project. Don't expect to see bigger publishers pick up games like this from now on, though, as they're all tanking.
Last edited by Joust Williams; 20 Jun 2008 at 06:14 PM.
That's probably because pretty much every new title now is 800 points. I used to buy XBLA titles on a whim when most of them were 400 points. Now, unless the title is really good, I don't even get excited about new releases anymore. I can't even remember the last time I bought an XBLA title.
IAWTP. At 800 points, I have to think hard about buying a game, where I used to just say "ah fuck it" and buy one for 400 points.
I remember pondering about 3rd party success on the Wii on this very board only a month after the Wii debuted, and I got the first in a laundry list of defenses: "its success took developers by surprise!" Then we moved on to how third parties had to "get used" to developing for the Wii, and finally we hit rock bottom with "developing games for the Wii's innovation takes time." Now, people just shrug their shoulders and point back to hardware sales.
Third party games sell like shit on Wii unless it's a cross-platform game like Guitar Hero. The big sellers can be counted on one hand, and while Wii apologists will cite how the games sell enough, they somehow refuse to correlate that to the immense amount of shovelware that's released for the Wii.
I asked almost two years ago, and I'll ask again: where are all the big third party exclusives for the Wii? Where is its GTA, Final Fantasy, or other major name franchise?
Last edited by Cowutopia; 20 Jun 2008 at 06:41 PM.
This is the sixth post in which you've mentioned your distaste for Carnival Games. We know you don't like Carnival Games. We all know that. And we all know Carnival Games single-handedly ruined videogames, even going as far as to make would-be good games intolerable. I was enjoying SMB3 last night until the grinning, vacant-eyed visage of the moustached, top hat-wearing asshole that adorns the front of Carnival Games tunneled its way into the front of my consciousness. I fear that Carnival Games' ability to put my serotonin glands on lockdown in this manner will grow stronger, and eventually transcend videogames. Soon I will no longer enjoy the taste of Tabasco on refried beans, the wet tickle of a puppy's tongue on my cheek, or the invigorating whoosh of a summer breeze.
"You know what I want for my birfday, daddy?
"What's that, Emily? Anything for you."
"I want to see you smile. You never smile, not even at Cwissmiss. Why not?"
"...Casual games, sweetheart. Casual games."
I am struggling enough with Carnival Games' existence without you serving as a constant reminder of it. If there is even a semblance of compassion left in your heart, you will stop. Please.
Last edited by A Robot Bit Me; 20 Jun 2008 at 06:48 PM.
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