View Poll Results: Which console warrior are you!?

Voters
96. You may not vote on this poll
  • XBOX360

    60 62.50%
  • PS3

    21 21.88%
  • PC

    11 11.46%
  • screw SF, not 16 bit enough

    4 4.17%
Multiple Choice Poll.
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Thread: Super Ultra Street Fighter 4 Turbo Alpha Gold Championship Edition'

  1. Just a little.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  2. I heard this game was going 3D.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  3. RYE-YOO!
    Check out Mr. Businessman
    He bought some wild, wild life
    On the way to the stock exchange
    He got some wild, wild life

  4. Story has ALWAYS been central.
    Last edited by YellerDog; 13 Mar 2008 at 12:30 AM. Reason: a better one
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  5. I can do all things through Christ, who strengthens me.

  6. Just amazing how it ever got on the air.
    tweet the wet sprocket

    ultimate showdown

  7. The USA Network fucking loved the cereal ad money they got for it.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  8. Quote Originally Posted by YellerDog View Post
    To Fury-- My main thing with DoA/VF/etc is that while the posing and the fluidity of 3D fighters is really nice, the actual movement is very robotic. It's the nature of the beast. The cloth sims are getting really good, and there's a lot to like in a lot of the attack animations, but they still come off as a bit stiff and weightless at the end of the day. It's getting a lot better, though.
    This is my reply.

    Quote Originally Posted by Valgar View Post
    It isn't just animators and time. I feel there are limitations in the rigs and scripting, particularly when adhering to gameplay first.
    I feel rigging kind of falls under the time thing. It takes a long time to make a really good rig.


    I haven't played Assassin's Creed but that apparently has real nice animation, but the best I have seen so far is Team Fortress 2.

    The first problem for me with SFIV is some of the models are ass (hi guile).
    Yeah I've heard many good things about both of those as far as animation goes, I haven't had a chance to play them yet. Hopefully soon.
    Where I play
    Quote Originally Posted by Dolemite
    I've changed my mind about Korian. Anyone that can piss off so many people so easily is awesome. You people are suckers, playing right into his evil yellow hands.

  9. Quote Originally Posted by Valgar View Post
    The first problem for me with SFIV is some of the models are ass (hi guile).
    personally, I blame SFIV looking the way it does, good or bad, on Ikeno's art direction, instead of the move from 2D to 3D. I wish Kinu was lead designer again, like she was with the last two main SF games.

  10. YellerDog just won the thread.

    ...and, holy shit, I can't believe I've never seen the SFII Movie. That looks epic.

    Don't forget about Street Fighter II V and its four frames of animation, too!

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