To bad CT3 looks a heck of a lot worse than the original, at least in my opinion. Very low poly, jagged everywhere, and they forgot the textures for like half of the friggin' buildings! Runs at 60FPS though, but it's no surprise considering.
It plays well, the controls actually feel tighter than the previous games, but the level just isn't as fun as the first one and they left in that lame jump thing. I found the demo to be really, really boring and I loved the original game. And did they add _anything_ new to the gameplay? I couldn't find anything.
After this, SGGG, and a couple other things, I think Hitmaker needs to add an 'S' at the beginning of their name. 
I think it's a good example of why its hard to talk about Sega in this context. CT3 is an obvious rehash that feels like as little work went into it as possible, while a game like JSRF just screams effort (though it could have used a little more playtesting). The dev teams all seem to go their own way.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
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