GS UK: You did focus group testing. Can you tell me a bit about that?
GP: Of course. So, basically, we did a quite a few different sessions. We did one where we wanted to find out what they wanted out of the game, and who their favorite characters were, what type of sequences they'd like in the game, what were the cool parts of the show.
We got the information and then we came up with our idea. And then we went back to present them the game concepts. And then when we presented the game concepts, we spent six months making the prototype, which is a vertical slice of the game. It's about one episode.
And then we went back again, and we got those same people who we did the first focus test on, got them to play the actual prototype, and to see if we were in the right direction. Did the game feel like you were in the show? Did you like interaction of the characters? And based on that, we continued development of the game.
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