Page 78 of 127 FirstFirst ... 647476777879808292 ... LastLast
Results 771 to 780 of 1270

Thread: Breaking Bad

  1. Y'all motherfuckers are crazy.

    It was a great finale and a great way to set up the final eight. Walt became thr boss, realized how much work it took and just wanted his family back instead. He made amends with Jesse, and everything was looking good for him, until Hank figured it out

  2. you see dave. hank -- he nasty.
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  3. Quote Originally Posted by sleeve View Post
    After I posted that, I read the AV Club writeup which mentioned that. So, my bad. 3 different lockups. Still way too complicated to orchestrate on that short a timetable.



    I saw that. Doesn't make the planning any less of a logistical nightmare.
    I agree on that point. They conveniently glossed over the planning, stopping to acknowledge its complexity, but revealing no details other than what we see in the montage. It seems fairly preposterous that there could even be a 2 minute period where every one of those guys was unattended.

    None of this seems particularly more implausible to me than the train heist where no one turned around or heard the people standing on the train shouting to each other even though they were like 50 feet away. It's just one of those suspension of disbelief things for me.

    I think this turn this episode takes makes the season opening especially brilliant. You see that and you conjecture about what enemy he might be going to kill, but now it really seems as though, in the next 8 episodes, Hank will catch on to him, and he and at least some (a duffel bag full?) of his money will use Saul's last resort disappearing service to go to New Hampshire. So what could bring him back? In light of the episode's title and the close up on the license plate, it seems like it's still his continued freedom he's concerned with, too.

    Also, I just noticed he's packing like 3 boxes of tracer rounds. I can't imagine why. I know you could maybe use a tracer round to ignite and explosion, but then why would he need 3 boxes of them? It's great that this show can literally show you where they're going and you still have no idea.
    Last edited by Frogacuda; 03 Sep 2012 at 11:10 PM.

  4. Quote Originally Posted by Frogacuda View Post
    I agree on that point. They conveniently glossed over the planning, stopping to acknowledge its complexity, but revealing no details other than what we see in the montage. It seems fairly preposterous that there could even be a 2 minute period where every one of those guys was unattended.

    None of this seems particularly more implausible to me than the train heist where no one turned around or heard the people standing on the train shouting to each other even though they were like 50 feet away. It's just one of those suspension of disbelief things for me.
    A fair point, but the suspension in the train heist is a little bit smaller. Don't forget, trains are really motherfucking loud. It's a little bit easier to believe that they could slip past unnoticed. And they still couldn't get away clean, as you know.

    I've thought about the plan a little bit more. There's a core postulate in every Breaking Bad caper, dating back to the first season. In fact, it dials into what makes Walter White so fascinating as a character. The postulate is: if you can control enough variables, anything is possible. The train caper is just another application of the scientific approach that has served Walt so well throughout the show. It's a compelling combination of amorality and the scientific method.

    The lockup hit seems to be the next step in Walt's movement away from MacGyver and towards Michael Corleone. Except I don't entirely buy it. Michael Corleone's bravura assassination montage at the end of the first Godfather is extremely audacious, but we know just enough about Michael to believe that he has the means and the wherewithal to carry off that kind of feat. We've been told for the past two hours that the Corleone family is the most powerful in New York, and Michael has already proven his ingenuity to us. But at this point in the show, I just don't believe that Walt has the juice to pull off a hit that complicated. I don't care how many two-bit criminals with ex-con relatives he conveniently meets for plot purposes.

    I also don't think the hit was necessary, to "tie up loose ends." Necessary for Mike Erhmantraut, maybe. But who among these nine people would have fingered Walt? If anything, a massively-coordinated hit like this is going to revive a lot of interest in the Fring case. And if Walt is half as smart as he thinks he is, he would have recognized that.

    I give the episode points for accurate plea negotiation patter. "Queen for a day" and "5K points", made me smile
    The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand

    "Jesus christ you are still THE WORST." -FirstBlood

  5. Seems like you might want to watch the last episode again. The three key points that you mention as complaints were all off.
    look here, upon a sig graveyard.

  6. Quote Originally Posted by Yoshi View Post
    If I'm going to be taxed, I'd rather it be to build a Death Star than to feed lazy Wookiees.

  7. I love this show's attention to detail. I believe all those were to throw you off Leaves of Grass.
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  8. Oh shit! Maybe he did get out. Maybe Leaves of Grass was his fly...
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  9. How'd the person making that picture miss the paper towel dispenser from '4 Days Out' - also Lydia said the exact thing to Walt that Tuco said at the end of season 1

  10. "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo