Originally posted by MarkRyan
Will somebody
please tell me what's so great about Mark of the Wolves. Our resident Neo Geo fans in the Tavern were talking the game up, so when I saw it at GameStop for Dreamcast, I picked it up. My goodness, the game is so simple. It's very straight-forward, and I honestly see nothing that it does better than any Capcom game. Seriously, somebody let me know if I'm missing something, because I see nothing fantastic about it.
Third Strike ain't no gem, either. I suppose I could see how you could have fun with it, what with the innovative parry system and all, but it's the least popular Street Fighter game in arcades these days, and I think that says something (less popular than even Super Turbo). The artwork is fantastic, yes, but the game boils down to very little. I suppose it's a purist's dream, but it's all too boring and slow for me.
Capcom vs. SNK 2 is a pretty damned good game. The wide cast of characters lets you be plenty picky when you're choosing who you want to play as. There's a pretty decent difference in styles between characters, as well - choose Hibiki and just stand still while your opponent tries to break your defense, or choose Blanka and rush that shit down. The many grooves are a good idea, though I think sticking to just three would have made it a lot more newb-friendly. This is a very good contender. I'd probably say my second favorite fighter of all.
But the ultimate fighting game has barely even been mentioned here... And that's disappointing.
Marvel vs. Capcom 2 is undoubtedly the best fighting game ever made. Now I can understand getting frustrated with the game easily... It's a VERY different game than your typical fighter, and if you wanted to re-classify it entirely, I wouldn't object. It's much more strategic than any other fighting game, much more complex, and ultimately more fun for those that get into it.
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