I find exactly the opposite to be true. Having an abundance of quality content is vital to a site's growth. When I started Sega-16, I had to compensate for its ghetto design with content. Once the redesign was done, and we had a few years of work behind us, I was getting interviews with people like Tom Kalinske. Now I can get interviews with Sega, Namco, and others. I'm a nobody in the industry, and I know these people talk to me now because of the amount of good content we have.
TNL doesn't have this problem because it has years of content and name brand behind it. Adding GN's to it only makes it stronger, and the new TNL is going to be in a great position when it launches because of all the great work that can be found on it. Content is a site's résumé.


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