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Thread: The Big News (TNL is black. And this time... it's personal)

  1. Quote Originally Posted by Frogacuda View Post
    I guaruntee you I fact check better than half the assholes at the Post. I see fuck ups in mainstream journalism on a daily basis.
    Uh oh.
    I can do all things through Christ, who strengthens me.

  2. Hey, I never said I was a good typist. I'm talking about factual errors. Which I've made, too, on rare occasion, and I know this shit is hard, but I've seen news reporters do shit that is just sloppy and irresponsible because they know the story will sound will sound better if they just trust their source.
    Last edited by Frogacuda; 12 Jun 2008 at 01:05 AM.

  3. good point.
    I can do all things through Christ, who strengthens me.

  4. Quote Originally Posted by Frogacuda
    sl1p wrote for 1up, Joystiq, and a string of progressively less relevant shit

    ...

    sl1p's a funny, talented dude, I can't even lie. I think the downward spiral that is his career can be mostly attributed to the fact that he's a colossal asshole (and I mean that in the nicest possible way) and almost impossible to work with.
    I think that GameTap is a step up from something like Joystiq. He was writing there for a while, though they just recently shut down their editorial/video sections and fired everyone.

  5. Quote Originally Posted by Frogacuda View Post
    Sqoon works at RottenTomatoes full-time, MarkRyan is now EiC of IGN Guides, Reno went on to IGN and eventually Capcom, I write for IGN, bahn has written for IGN, Gamespy, 1up and occasionally writes for Otaku USA, sl1p wrote for 1up, Joystiq, and a string of progressively less relevant shit. Melf writes occasional freelance stuff for GamesTM, James, Ammadeau and some others write/wrote for HGM...

    I know I'm forgetting stuff, but it's a pretty long list.
    Aside from the boldface edit above, this is the only others I can recall...

    Makaze used to write for us a bit, so I figure he deserved a mention. He's now the Editorial Director of IGN. Shidoshi did too in TNL's earlier years - who we all now know is working for Play. I think that just about covers it.


    Let's get the discussion back on track about 4.0, those looking to support it, etc.

    Bacon: I think there are some shots on my PC that I can send to ya this week for the character bios.

    BK: Wasn't ignoring your reply. I'd welcome your support, just be aware that the copyedit standards are much higher than they were back in 1999.
    Last edited by bahn; 12 Jun 2008 at 01:28 AM.

  6. Quote Originally Posted by Tain View Post
    I think that GameTap is a step up from something like Joystiq.
    Not as far as readership goes, it's not. But whatever.

  7. #297
    Lack of fact checking does really bug me. I make no claims of being a good writer or anything but I spend a lot of time fact checking when making message board topics. I expect people getting paid to write actual articles to research even more. Then again, I don't know to what degree deadlines are affecting them.


  8. This is what happens when "legitimate" media talks about the shit I know about. Newspapers get dumbed down every day, too, and they pull the same shit just to get a "hotter" story.

    And the responsible journalists out there that can really write (and of course there are many) are going to be just as frustrated by this as the good game journalists.
    Last edited by Frogacuda; 12 Jun 2008 at 01:30 AM.

  9. Quote Originally Posted by Frogacuda View Post
    This is what happens when "legitimate" media talks about the shit I know about.
    Agh, I can't fucking watch it all the way through. It makes me want to stab my prefrontal cortex with some red, white, and blue scissors.

  10. The type of journalism I do is to help people. That's honestly all I want out of life. I can act selfish and all when you actually hang out with me but I chose my profession because I believe everyone should have knowledge about their world.

    I can't see video game writing fulfilling those needs. Do a barrel roll.

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