It kind of is, why are you bitching so much? Like, don't get the bread bowl at "Panera", you can buy one of the DLC things. Shit.
Because it's retarded. Everything additional they offered should be in one pack with a tag of like $2-3, they're gouging for ridiculous shit. So pretty much the same reasons I don't buy a lot of shitty DLC.No, you don't get the bread bowl at Panera and buy me the DLC. Shit.Like, don't get the bread bowl at "Panera", you can buy one of the DLC things. Shit.
Also, you made me hungry. I hate you now. I should've eaten breakfast.
The trick here is that at $10 Capcom is sure to pull more sales. And for anyone saying "charge more and include everything" you CAN charge yourself more to get everything through the DLC. Why force every other consumer to do so? Personally, I'm glad they did this - I hardly have the time to go through a game multiple times, so all the extra unnecessary shit is good only if a game is good enough to warrant more plays from me.
What bbobb says is a fallacy. Extra characters, difficulties, et al. aren't some de-facto part of the game. In a $50 retail game you'd expect all those extras (only proving how pampered we are - pretty sweet), but for $10 all I want is something I can play from start to finish. It's also a slippery slope to ASSUME that because a game charges for something that "should be in there in the first place" that the next logical step is to sell a game piecemeal, level by level. A new difficulty setting or novel character doesn't make a game whole, nor does it break one if it's not included.
Let's play devil's advocate though. Assume a game is sold for just $5 - 10 and that each additional level costs you $2 bucks. If that were the case, wouldn't it be far better to put in 10 bucks and discover you don't like it, than buy the whole deal at $50? Or is it the fact that a retail release offers recourse (sell it off) in case you're burned by a purchase? And even if a game was offered digitally this way, stage by stage, don't you think consumers would not buy it that way, thus discouraging it?
Again it's a slippery slope to assume that because some downloadable games have this kind of DLC, that it means developers will run rampant and consumers will no longer have a say in when enough's enough
(This whole argument totally killed the great buzz I had going for MM9 too =/)
Last edited by YellerDog; 23 Sep 2008 at 12:43 PM. Reason: tounge face added so some asshole does not take that seriously: INEFFECTIVE
Stop giving me reasons to rep you!
(To get the buzz back, check it out
I suck at embedding youtube vids!
They're called "demos," they're free, and they already exist.Not even developers always have much of a say, to go by complaints from a number of them regarding attempts to give out free content on XBL.Again it's a slippery slope to assume that because some downloadable games have this kind of DLC, that it means developers will run rampant and consumers will no longer have a say in when enough's enough
Hero is right.
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