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Thread: System-wise, How Is Your Game Playing Time Divided?

  1. 2008
    45% 360
    15% DS
    15% Wii
    10% PSP
    5% PS2
    5% GBA
    5% PC

    1998
    80% PS1
    15% PC
    5% SNES

    1988
    80% Atari 5200
    20% NES
    -I didn't actually have an NES at the time, but I played a fair bit at my neighbor's and my after-school program.

    Quote Originally Posted by Hero
    1998
    40% Dreamcast
    5% GBA
    5% NGPC
    Did you import these? Because none of them were out in the US at that time (and GBA wasn't out anywhere).
    Last edited by Bacon McShig; 17 Jul 2008 at 04:17 PM.

  2. TIME PARADOX!
    R.I.P. Paragon Studios

  3. 2008
    70% DS only because of the Etrian games. I've played little else on any system so far this year.
    28% PS2 ala PS3
    1% 360
    1% Wii
    0% PSP

    1998
    70% Saturn
    15% PSone
    15% 16 bit

    1988
    99% Master System
    1% Nes at friends houses

    1978
    100% doing whatever it is two year olds do. Mostly sleeping, eating, shitting.

  4. Now that I have stopped playing the DS...

    Xbox 360-100%
    everything else-piss on em

    In 98, it was more or less 100% PC

    In 88, a split down the middle between NES and SMS
    Last edited by Joust Williams; 17 Jul 2008 at 05:33 PM.

  5. Out of all the systems I owned and not rented or borrowed from a friend

    2008
    60% 360
    15% PSP
    15% DS
    5 % Wii
    5 % PS3

    1998
    50% PS1
    50% Gameboy

    1988
    Only 3 years old, however I did like to throw things at the TV like toys and cups.

  6. This is kind of a nonsense thread. NEXT: frame counting in 2D fighter ports.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  7. #17
    I play with my PC, 360, and DS in that order.

    Everything else gets turned on once in a great while but that's about it.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  8. Quote Originally Posted by YellerDog View Post
    This is kind of a nonsense thread. NEXT: frame counting in 2D fighter ports.
    It is confirmed that Super Street Fighter 2 Turbo in Capcom Classics Collection Volume 2 has at least 4 frames of input lag, which ruins another one of Capcom's attempts to create an arcade-perfect port of ST.
    R.I.P. Paragon Studios

  9. #19
    Quote Originally Posted by YellerDog View Post
    This is kind of a nonsense thread.
    True but I wouldn't take numbers in this thread too seriously. I just used them as a vague indicator of what systems were being played. If people want to veer off a bit and talk about related stuff for conversation's sake, that's cool, too.

  10. 2008
    90% 360
    5% PC
    5% DS (on the can)

    1998
    80% PS1
    20% PC

    1988
    99% NES
    1% Apple II (Dark Castle ftw)
    Time for a change

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