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Thread: Xbox Indie Games Thread

  1. #291
    I'm with shidoshi on this. Doing away with a scoring system (beyond just "kill the bad mans") in a non-endless shmup means that everyone has to shoot for absolute perfection. The Shmups.com annual tournament once had Viper Phase 1 as one of the games, and it is just awful to play for score thanks to that exact problem. A good scoring system allows for more flexibility in play and doesn't mean your score is hooped if you screw up once. Look at a game like Battle Garegga. People are still constantly playing that game for score, while games like Raiden DX have pretty much been maxed out and have thus fallen by the wayside.

  2. Well, the fourth mode that's locked in the demo does address that concern. You get one ship and one life, and apparently from one of the 'achievement' descriptions, there are at least 5 loops. The stupidly high shield multiplier is still there, but you're far less able to just spam it with minor consequence like you can in the other modes, as you have to pay much more attention to survival.

  3. "Look at a game like Battle Garegga"

    Yeah because they are still milking the bosses. Once they finish their credit, it'll be done

  4. I purchased the bionic titties game for 80 spacebux.
    Quote Originally Posted by Doc Holliday View Post
    K3V is awesome!

  5. The creator of the game is working on balancing it a bit. I doubt he'll go all the way, but there you go

  6. Ah, I confused Shoot 1UP with Duality, which also does not have online play but should have online scoreboards if the trailer's to be believed.

    Why the hell wasn't Shoot 1UP horizontal? It's so damn cramped during boss fights. I can't get my million little ships underneath the boss to shoot it.

  7. Played and finished Soulcaster this morning. Plays like a action game that thinks it's a tower defense. I really enjoyed it.

  8. Quote Originally Posted by Geen View Post
    Played and finished Soulcaster this morning. Plays like a action game that thinks it's a tower defense. I really enjoyed it.
    The demo was really fun but it didn't look like you could save your game so I didn't bother purchasing it. I'm not writing down passwords.

  9. Quote Originally Posted by MonsterMash View Post
    The demo was really fun but it didn't look like you could save your game so I didn't bother purchasing it. I'm not writing down passwords.
    I beat it in a single sitting of about an hour and a half, but that was my impression as well.

  10. Yuzo Koshiro of all people is making a game for Xbox Indie Games.

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