Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 53

Thread: New Teenage Mutant Ninja Turtles Fighter

  1. Golden Axe is an incredibly short and easy game.
    Also, it grades your performance at the end.

  2. Quote Originally Posted by kedawa View Post
    Konami's beatemups have fuck all for moves. They could never hold my attention for more than a level or two.
    "Lack of friends" makes them suck.... or so I hear. Tell me all about it.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  3. Quote Originally Posted by YellerDog View Post
    "Lack of friends" makes them suck.... or so I hear. Tell me all about it.
    My friends got bored too, especially with the 'drop a quarter every 90 seconds' part of the gameplay.

    Honestly, these games are more fun on mame with macros set up so you can control all four players at once.
    The Simpson's is a whole new game when you have buttons set up to fan out the characters and attack in formation.
    Last edited by kedawa; 11 Dec 2008 at 11:41 PM.

  4. What the fuck nonsense is that?
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!


  5. "Lack of friends" makes them suck.... or so I hear. Tell me all about it.
    Friends can make pretty much any awful game bearable, though.

  6. Playing games just to laugh at how bad they are can be a riot with the right people. Pot also helps.

  7. Buying shit just to spend money is great too.
    Donk

  8. Quote Originally Posted by kedawa View Post
    Golden Axe is an incredibly short and easy game.
    Also, it grades your performance at the end.
    GA's scoring system has some interesting quirks like bonuses for "re-killing" with magic potions (may be a bug?), and causing an enemy to drop offscreen when killed. Some players at MARP like to leave a few potions strewn all over the place and use one at a time on dying enemies to start a re-kill combo.

    Arcade TMNT should've used a different scoring system than just counting your kills- and yes, it needs more moves. The first stage is a piece of cake, then the difficulty shoots through the roof rather unfairly from stage 2 onward. Here comes the continue counter again, after about 2 minutes. Slap the start button, then repeat. Yawn. You probably need multiple players to stand a chance of 1CCing it.

    The Punisher is one great Capcom beat'em up. I like how Capcom raised the background object interaction here (windows can now be shattered, doors can be bashed open, heavy objects like video game cabs and barrels can be picked up and thrown, etc). You get to play a little dirtier, even picking enemies up off the ground to grapple or throw them once again.

    I miss the Sega that was. They went from being great to merely good. While Namco has them beat on gun games today (Rambo is sorta good but not awesome), it's criminal that their Virtua Cop 3 still lacks a home port. What is the "good"? AM2 and Yu Suzuki still make games for them.

    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

  9. Quote Originally Posted by YellerDog View Post
    no one needs to be making Ninja Turtles games, Fuck Soft.
    Yellahrdog said it and it's true!
    Donk

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo