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Thread: Wii Overwhelmed With Crappy Games

  1. Carnival Games is quality and the fact that over 2 million people bought it proves me right

    I think this guy is talking about the REALLY bad games, like the 80% of the titles out there. Destineer is a company that releases them. They were much more common in Europe than the US with the PS2, but not so with Wii.

    Anyway, I can't think of a relevent (and by relevant I mean any system that sold any units at all, so we discount things like the Nuon) system with such a horendous lineup.

  2. It doesn't matter, because the Soccer Moms and rookie/casual gamers who are the majority of owners of the Wii don't have any taste, so they don't know what they're missing. What ever happened to the "Nintendo Seal of Quality?"
    You don't have to be smart; you don't have to know the facts, you just have to be confident.

    http://gamercards.exophase.com/37676.png

  3. Quote Originally Posted by Gooch View Post
    Word. This was the intended theme for my earlier rant about Punch-Out, and some posters tried to be clever and respond with insightful comments like "different games have different target audiences"
    I did say that, and they do. I'll explain why in March.

  4. Quote Originally Posted by Beefy Hits View Post
    What ever happened to the "Nintendo Seal of Quality?"
    This one?


  5. Quote Originally Posted by rezo View Post
    I did say that, and they do. I'll explain why in March.
    I will buy Mad World as well. Is that all you had? Pobrecito!

  6. Quote Originally Posted by Joust Williams View Post
    the fact that over 2 million people bought it proves me right
    2 GET GUD @ OVERWATCH + SWIGGITYSIX#1322

  7. Quote Originally Posted by Schlep View Post
    This one?

    I'll see your Home Alone and raise you!


  8. Quote Originally Posted by RoleTroll View Post
    That's not the worst of it. Sales of Wii games that reviewed poorly (including 2K Games' own Carnival Games, which aggregated a dismal 56%) eclipse those of many of the Wii's real gems, including the breathtaking Okami, the superb Metroid Prime 3: Corruption, and even the lighthearted, family-friendly Steven Spielberg project Boom Blox, which should have been a perfect fit for the Wii's unprecedentedly broad audience. The Wii has a curious ability to make big hits out of low-scoring games.

    http://videogames.yahoo.com/feature/...ntial-/1281752
    There are clearly advantages to marketing to an audience that is by definition less educated about your products.

  9. The problem with a game like Boom Blox is that there's no way to pick it out of the Wii's lineup if you're just a parent going to the gaming aisle for the first time all year, looking for a birthday present. There's no way for it to stand out at all, and that would be true even if the Wii wasn't choking on crap.

    After several months of nothing I've got three must-buy games on the way and a few I'm keeping an eye on, all being released in the next two months, but how do these games get attention? Sure, something like the Milestone package Ultimate Shooting Collection (horrible name, by the way) only appeals to a limited number of people, but how on earth will anyone know that Marble Saga Kororinpa is roughly one billion times better than Totally Spies: Totally Party? Mad World might manage to stand out just by its art, and Tenchu has a long-running license to fall back on, but what if Deadly Creatures turns out to be good? It's sitting right beside Escape the Museum (a hidden objects "game") and has a spider on the cover. The uninformed buyer is going to grab the box that has a tyrannosaur skeleton on it.

    Too much clutter isn't good for anybody, and Nintendo only cares about their own bottom line. If I was a publisher, I'd probably spend most of my money on marketing any Wii title over development. An adequate game that makes a comfortable profit beats an incredible game that bombs, assuming you want to be able to afford the payroll.

    -edit- I hope the Ultimate Shooting Collecion wasn't translated by UFO's web text guy-

    Each titles has great graphics that makes good use of the cell-shaded look,
    The entire page reads like it was written by Skwisgaar and Toki.

    James
    Last edited by James; 26 Jan 2009 at 03:53 AM.

  10. #20
    Quote Originally Posted by stormy View Post
    PS3 has 50% more 85+ games than 360? How is that remotely possible? Almost everything comes out on both, and then PS3 has maybe 5 exclusive games worth a crap.
    It's by percent of total, not raw numbers.

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