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Thread: Bayonetta

  1. #451
    Too many options during combat in a beat 'em up is a really weak complaint. If you're good you'll figure out the nuances and end up with some awesome, flashy shit, even if it's just you applauding for yourself. If you want nothing but practical functionality, stick to what works, you boring old fuck. Either way, there is no complaint here.

    And if you're still crying over a reason as to why someone would put more work into a video game than the bare minimum required, it's because Capcom loves me. Not us, just me.
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  2. #452
    Capcom must love you a lot if they increase the effort of ex-employees' games published by other companies for you.

  3. #453
    oh shush
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  4. Quote Originally Posted by Mzo View Post
    options
    You missed my point.
    Quote Originally Posted by Yoshi View Post
    I have Old Man Syndrome too and don't get why there are 7,000 combos, but it doesn't lessen the game at all. I use a small handful of them, and every so often I'll accidentally do a different one. Combos for the sake of combos has been stupid since Killer Instinct, but complaining about flexibility doesn't make sense either.
    It definitely doesn't make the game worse; it just kind of bloats it a little. It falsely advertises depth. It's like when you buy a jumbo bag of Cape Cod aged cheddar and jalepeno chips because they're on sale for the same price as the normal size only to find out that the bag is mostly air, and that there are just as many chips in there as the normal size bag. But if you got the normal bag to begin with, you wouldn't have been disappointed with exactly the same amount of delciousity.

    Quote Originally Posted by FuryFox View Post
    The same command works with melee weapons too, albeit with a different effect.
    ...Holy shit, I never even thought to do that. Now we're getting somewhere! Thanks!

    The new weapons and, even more so, the unlockable moves are really lending a lot to the game. I'm starting to warm up to it a bit.
    Last edited by A Robot Bit Me; 09 Jan 2010 at 05:21 PM.

  5. One of my faves is a charged Durga Fire Skull set launching an angel backwards and reeling him back into it with the Kulshedra.

  6. Quote Originally Posted by kingoffighters View Post
    The difference between twirl stick Y/B shooting is you are either looking at her crotch or her head. I prefer crotch.
    That's what I'm talkin' about!!!! But when my Mom's in my room I have to use Y or she might take the game away.

    I only wish the twirl stick crotch attack would last longer than it does, because I'm quick, but not that quick knowwhatimean.
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  7. #457
    Arrrrrrrrgh. Thanks for changing the rules of the game during the fucking escort mission in Chapter VI. Is it just me or are those journal entries you find seemingly placed just after where they'd actually be useful?

  8. Quote Originally Posted by A Robot Bit Me View Post
    See, this is exactly what I mean. Is there a difference between doing it with kick or doing it with punch? If the only answer is "because it looks different," then it's a needless rule. This would be like a shooter with two Shot buttons that functionally fire the same bullet, but one shoots red bullets and the other shoots green. Or a racing game with 300 cars that look awesome and diverse, but drive exactly the same. That's not variety. That's the definition of bloated design.

    I'm not saying I want less attack options, I'm saying I want the game to give me reasons to do a given combo in some situations and not others. Not JRPG/Scurge Hive Because Ice Works On Fire Guys bullshit cop-out design, either. I don't think this is too much to ask. Hell, Devil May Cry 1 did a better job with it than Bayonetta.

    So far, the only person who has been able to give me an answer aside from bbobb's "Uh, it's real deep. It just is, don't worry about why," was Dipstick saying that it suits your score to vary it up. This isn't really a good reason. It doesn't encourage better choices, just different choices.
    Because you can have a different weapon on your hands and on your feet and each weapon has a different spin attack, hence needing to do it with either y or b.

    There's nothing redundant in the combo system, there's a lot of options to make huge combos, and a lot of moves.
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  9. I played this for a while today. I threw a truck at an angel, then went ice skating. GOTY.

  10. Ice skating? When was that?

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