I think the xbox demo comes out when the game hits.
I got this from my local spot earlier today, and have played about halfway into chapter II (each chapter has like 5 levels). It's pretty linear so far, but there are hidden heart containers and whatnot off of the main path. Combat feels really great, and it has timing based counters which is the most important thing to me in an action game, and probably why I loved Ninja Gaiden so much. There is a SOTC-style boss pretty early on, which is pretty cool. Graphics is tight, controls is buttah, story is interesting (so far). I'm happy.
Like I said, God of War.
I don't like the timing-based blocking at all. I want to block when the enemy would hit, due to it being called "perfect block", and it wants me to block during enemy windup. Sure, there's plenty of time, but for a block that's supposed to be a split-second response to an enemy hit it feels like the game wants me to go turtle rather than worry about precision timing.
James
Last edited by James; 04 Oct 2010 at 01:06 AM.
Demo is now up on Live.
Korly-"Everyone here is an asshole, SURPRISE!"
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