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Thread: Sonic The Hedgehog 4

  1. Quote Originally Posted by Geen View Post
    I enjoyed it. I don't think it's as good as the Genesis Sonics, but I enjoyed the four or five hours it took me to finish the game and then get all the Chaos emeralds.
    Without the physics, it might as well be Bubsy for me. Being able to hit down on a hill and go into a roller coaster fast roll is like the core mechanic of Sonic, and it's broken here. It's faster to just run without the roll.

    Like when there's a half pipe, you can't roll back and forth to get higher and higher, even. The accelleration is also really wonky at low speeds, so precision platforming (which there's only a bit of, mercifully) is really annoying.

    I dunno, the engine is just not good. Worse than any other 2D Sonic. Granted the level design isn't Sonic Advance series bad, but the controls are worse than any of them.

  2. #252
    I should be used to Sonic being screwed over but I can't believe they let those fucked up physics into the final product. I haven't even played it yet but it looks almost game breaking from the videos.

  3. I get what you're saying, Frog, but oddly none of that bothered me. When I wanted to go fast, I spin dashed. Other times running is fine.

    A lot of the mechanics are different, but it is a different game - being more focused on homing attacks then anything, really.

    Again, I get what you're saying. I played through all the zones twice (the second time I was focusing on getting chaos emeralds). The first time I played through I was disgruntled about the game, but the second, once I had accepted it for what was there rather then what I thought it should be, I really enjoyed it. Just me, though. ^^

  4. Quote Originally Posted by Geen View Post
    I get what you're saying, Frog, but oddly none of that bothered me. When I wanted to go fast, I spin dashed. Other times running is fine.
    You have to stop to spin dash. Stopping in Sonic is not as much fun as going fast. The spin dash is really a crutch they added in Sonic 2 for scrubby players (not saying it isn't useful in high level play, because it totally is, but it's used a lot more sparingly). I don't play the game that way, because it isn't as much fun to play that way.

    Also, I just don't like that Sonic feels like he has lead shoes on. He doesn't feel as good to control.

    Sonic 4 is probably a fine paint-by-numbers nostalgia ride for casual Sonic fans who aren't picky about controls, but it's definitely the worst-controlling 2D Sonic ever, and it doesn't really stand out in any other regard either.

  5. While playing it I felt like somebody who had never played a sonic game asked somebody who had, what their favorite parts of a sonic game were. Hence we got a casino zone, a green hill zone, a labyrinth, and that gear zone. Doing a homing attack from a standstill was faster than just running seemed broke to me.

  6. Quote Originally Posted by Chux View Post
    While playing it I felt like somebody who had never played a sonic game asked somebody who had, what their favorite parts of a sonic game were. Hence we got a casino zone, a green hill zone, a labyrinth, and that gear zone. Doing a homing attack from a standstill was faster than just running seemed broke to me.
    No one's favorite part was Labyrinth Zone. That level is the Sandopolis of Sonic 1.

    I don't mind the homing attack. They have that in Sonic Megamix and it works fine. Because the rest isn't broken.

    Although the Sonic 3 spin-kick was much cooler and actually took skill. I wish they'd bring that back.

  7. Fuck sandopolis.

  8. Quote Originally Posted by Chux View Post
    Fuck sandopolis.
    The original full title of that game was "Sonic & Knuckles in: Fuck Sandopolis, Let's Play Something Else." It was later shortened due to focus group testing.

  9. Joystiq also hates Sonic 4. And the Sonic cycle rolls on.
    R.I.P. Paragon Studios

  10. Quote Originally Posted by Frogacuda View Post
    This game fucking sucks. It's a Sonic 2 remake with shitty controls and broken roll physics, and slow acceleration/fast deceleration, and level design that isn't as good. I really hate this and want my $15 back.

    I still have my hopes up for Sonic Colors DS, though. Sonic Rush Adventure was totally good, and it seems to be closer to that.
    QFT

    The controls ruined the game for me and the terrible visuals didn't help. Is it just the Wii version that looks this bad? I Thought the levels were 3D in the pre-release videos

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