Hopefully the new Starry Night Zone won't have you getting stuck in walls all the time. Megamix (the CD one, I didn't play the cartridge rom much) was really good until that area.
Sonic Megamix is pretty impressive, actually, by far the most elaborate ROM hack of any console game ever. And the level design, back when I played it anyway, was much better than any other Sonic rom hack or fan game I had played.
Sonic always had speed levels and more methodical levels.
Last edited by Frogacuda; 16 Oct 2010 at 01:21 PM.
Some of the music in Megamix felt out of place, like the Moonwalker tracks. The Ristar tunes fit perfectly, though.
We are giving this game more debate than it is worth. It's at best a clumsy amalgamation of 2D Sonic tropes and at worst a reminder that this is the best they could do with them.
Okay, I've been defending this game based on the demo. I finally got the full version today.
Holy FUCK. I was happy until I got to the Labyrinth Zone, and the game's ease gave me 20 lives, then I got down to 5, not necessarily because I suck but I kept dying from bad physics and huge bottomless pits.
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